Computer Game Design / en Metro’s Art in Transit Program showcases George Mason students' work /news/2024-12/metros-art-transit-program-showcases-george-mason-students-work <span>Metro’s Art in Transit Program showcases George Mason students' work</span> <span><span lang="" about="/user/231" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Colleen Rich</span></span> <span>Wed, 12/04/2024 - 14:33</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">Four students in AV’s <a href="https://cvpa.gmu.edu/">College of Visual and Performing Arts</a> (CVPA) will have original animations displayed on screens in six Metro stations as part of the Washington Metropolitan Area Transit Authority’s (WMATA) Art in Transit<em> </em>Program, beginning the first week of December 2024. </span></p> <figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/2024-12/gmu-animations_metro-screens_0.png" width="945" height="493" alt="animation on Metro screens" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>These George Mason student animations will be on rotation in the Metro stations for a full year. Photo by the Art in Transit Program</figcaption></figure><p>These animations will be on rotation in the stations for a full year. Additionally, through a new five-year partnership with Metro, CVPA students from the <a href="https://art.gmu.edu/">School of Art</a> and <a href="https://film.gmu.edu/">Film and Video Studies</a> and <a href="https://film.gmu.edu/">Computer Game Design</a> Programs, will have ongoing opportunities to participate in this innovative learning experience.</p> <p><span><span><span><span>The process began in fall 2023, when School of Art Professor <span><span>Gail Scott White</span></span>, Film and Video Studies Adjunct <span><span>Rebekah Wingert-Jabi</span></span>, and Film and Video Studies Program Director <span><span>Cynthia Fuchs</span></span> met with Metro’s Art in Transit team to discuss how George Mason students could participate in the WMATA’s digital art initiative.</span></span></span></span></p> <p><span><span><span><span>“From the very first meeting, I was drawn to the Art in Transit Program’s evolving nexus of art, culture, and community,” said White. “It seemed like the perfect experiential learning opportunity for CVPA students to work through the processes of idea generation and concept development, receive individual mentorship, and to create frame-by-frame animations of their own design that would be publicly displayed, reaching Metro viewers from all walks of life.”</span></span></span></span></p> <p><span><span><span><span>In spring 2024, White reached out to current CVPA students—computer game design major <span><span>Valeria Hunt</span></span> and art and visual technology majors <span><span>Taka Hunter</span></span>, <span><span>Joseph Cameron Rhodes Murdock</span></span>, and <span><span>Jennifer Perez</span></span><strong><span>—</span></strong>about joining a pilot program, in which each would create a 20-second animation to be displayed on screens in the Crystal City, Farragut North, NoMa–Gallaudet U, Gallery Place–Chinatown, L'Enfant Plaza, and Metro Center stations. The students began working in earnest on their projects in the summer and early fall of 2024.</span></span></span></span><span><span> </span></span></p> <p><span><span><span><span>Here the CVPA students talk about their work:</span></span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2024-12/blobid0_1732639063233.jpg?itok=MFQyNAHg" width="350" height="200" alt="Art in Transit Valeria Hunt" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption></figcaption></figure><h4><span><span><strong><span>Valeria Hunt, </span></strong><em><strong><span>Man with the Suitcase</span></strong></em></span></span></h4> <p><span><span><span>“My stop-motion cut-out animation, <em><span>Man with the Suitcase</span></em>, portrays moments from everyday life that many people can relate to. I used watercolors and ink, scissors and glue, found materials, facial expressions, and physical gestures to visually engage and emotionally connect with the viewer. Inspired by personal experiences and observations of social interactions, this short film encourages viewers to reflect on their own experiences of human nonverbal communications. <em><span>Man with the Suitcase</span></em> is about daily struggles, with a touch of humor to help us get through the day.”</span></span></span></p> <hr /><figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2024-12/blobid1_1732639176577.png?itok=Ul_6wyGK" width="350" height="311" alt="Art in Transit -- Taka Hunter" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption></figcaption></figure><h4><span><span><strong><span>Taka Hunter, </span></strong><em><strong><span>Ichi Nichi</span></strong></em></span></span></h4> <p><span><span><span>“<em><span>Ichi Nichi</span></em> (One Day) is a short piece made up of day-to-day moments. Animated in Clip Studio Paint, the work features a set of characters inspired by treasured experiences and people in my life. Through my art I aim to appreciate every person’s pursuit of happiness and the inherent beauty of our mundane lives. I hope that viewers can connect with elements of the work in whatever small way. If there’s anything I want to achieve with <em><span>Ichi Nichi</span></em>, it’s to make someone feel seen.”</span></span></span></p> <p> </p> <p> </p> <hr /><div class="align-left"> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2024-12/blobid2_1732639251909.png?itok=xWDLeh0D" width="350" height="197" alt="Art in Transit " loading="lazy" typeof="foaf:Image" /></div> </div> <h4><span><span><strong><span>Joseph Cameron Rhodes Murdock, </span></strong><em><strong><span>The Magnificent Pixie Titans and the Workshop Varmint</span></strong></em></span></span></h4> <p><span><span><span>“In this animation, the Wessel, a small creature who loves shiny objects and getting into mischief, breaks into a magic workshop and wreaks havoc. <em><span>The Magnificent Pixie Titans</span></em> use their magic to outfox the Wessel and restore order. My greatest joy is to create inhabitants of worlds, not just creatures that look cool but ones that have purpose. I love weird and kooky creatures, from mythology, fantasy, sci-fi, or just reality. Encouraged by my sci-fi loving mother, I grew up reading global folklore and myths. Every creature in those tales had a narrative purpose and a natural place in the worlds they inhabited—just like the Wessel and the Pixie Titans.”</span></span></span></p> <hr /><div class="align-left"> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2024-12/blobid3_1732639305269.png?itok=aKllQ2nh" width="350" height="308" alt="Art in Transit Jennifer Perez" loading="lazy" typeof="foaf:Image" /></div> </div> <h4><span><span><strong><span>Jennifer Perez, </span></strong><em><strong><span>Stardust Playground</span></strong></em> </span></span></h4> <p><span><span><span>“<em><span>Stardust Playground</span></em> is a fantastical, loose reimagining of a childhood memory of a family trip to a swimming pool. In this animation, the pool is outer space while the characters are animals. I am played by a penguin. I chose the other three animals—the acrobatic ferret, a high energy dog, and a cat who is cool and calm—for their exquisite movements and behavioral traits. These free-spirited animal characters joyfully play in zero gravity among the stars.”</span></span></span></p> <p> </p> <hr /><p><span><span><span><span>The Art in Transit Program enhances the experience of customers, communities, and the Capital region by incorporating visual and performing arts experiences into the Metrorail system and Metro facilities. With Metrorail serving nearly half a million commuters every weekday, on average, the talents of these four CVPA students will reach an <span>exponentially increasing </span>number of people in the region while contributing to the program’s enriching mission.</span></span></span></span></p> <p><span><span><span><span>This new partnership with Metro exemplifies the kinds of connections and opportunities uniquely offered to students as part of their educational experience within CVPA. Other examples include the </span><a href="https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flink.mediaoutreach.meltwater.com%2Fls%2Fclick%3Fupn%3Du001.qM5htVYGHAcwvlvIYHRb9lR-2FudaeBqoa4U1aBKELnFTD7dfVzC5neVJlJIbxBsUI2ahm86DoMmPZr3zQvg8scg-3D-3DGQ1q_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3lfkF3UkZ-2BraD8tEv1p9oDwjHFalJEUe04t4IBrP7fO6PpoYFu-2B5IdU-2Fq84xRxhco-2Bqn1sNAhFXM-2FFUgZ5jPnDd-2BHk0vFkdZ4JF03UNka-2FxKLzRigoE30NmrX86qobXxXjCdZursHvZ9Xqu18YndkvM8vhum6Ke-2FHZ2LhYMvumvMPspocNKigRJgOl6hUaJB161U3rsJCTb268GYb2VoRp0L9n-2FyasWZYV7LHQ6KHUR12MqztlgJC-2BkfDEeX-2FtYolX3eutvaknesdGzD2wPygfWGsh45PYJRtXqQe9YgYEJqDmsGB4g-2Fjo&data=05%7C02%7Cckearney%40gmu.edu%7Cab1e75ed74c8455dc39908dd13ab3281%7C9e857255df574c47a0c00546460380cb%7C0%7C0%7C638688348210087070%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=T3A89SPOxr1VwxzbqphkxcKKdv2rnyuhr6V0gI%2BJNEw%3D&reserved=0" target="_blank" title="Original URL: https://link.mediaoutreach.meltwater.com/ls/click?upn=u001.qM5htVYGHAcwvlvIYHRb9lR-2FudaeBqoa4U1aBKELnFTD7dfVzC5neVJlJIbxBsUI2ahm86DoMmPZr3zQvg8scg-3D-3DGQ1q_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3"><span><span>Murals at Mason</span></span></a><span> program by Mason Exhibitions, which develops and manages contracts for local artists—often CVPA students and alumni—with public art opportunities in the Washington, D.C., area; the Film and Video Studies Program’s traveling showcase of student films each fall—Best of Film at Mason—with free public screenings at various locations, including a recurring fall showcase during the </span><a href="https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flink.mediaoutreach.meltwater.com%2Fls%2Fclick%3Fupn%3Du001.qM5htVYGHAcwvlvIYHRb9pRt4lWOMQrm7HgP-2FdQjv5IyVf6mzwiGfhzubCxWJr8EX4bdrPj7qLvBFJFfVTSrtz3SXpEJqQD6NroyWHEmQAjmK03Q-2BY9H-2BFBt1EozRIZnsoyo_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3lfkF3UkZ-2BraD8tEv1p9oDwjHFalJEUe04t4IBrP7fO6PpoYFu-2B5IdU-2Fq84xRxhco-2Bqn1sNAhFXM-2FFUgZ5jPnDd-2BHk0vFkdZ4JF03UNka-2FxKLzRigoE30NmrX86qobXxXjCdZursHvZx5-2FXSm9hSmSj2fj8A0nzKMAaX48G-2F74Z1lipy4SMkAAxeD5mEEggQ-2F-2Bdf9Tu-2Fc-2B8MH11bOzvFNWbJK4hOFuXVBol3zEeCo-2BdgmER6VDxqWqYseuYXYZTCFdfgvGb3gTWVT1R6G4ZaoPPL1GNMewlYYEGdV7N60xyLZIexZsG7Iu&data=05%7C02%7Cckearney%40gmu.edu%7Cab1e75ed74c8455dc39908dd13ab3281%7C9e857255df574c47a0c00546460380cb%7C0%7C0%7C638688348210110685%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=PXCfOGuYwzmiknSthD3UKKrhdzLd5sCreQH825DF18Y%3D&reserved=0" target="_blank" title="Original URL: https://link.mediaoutreach.meltwater.com/ls/click?upn=u001.qM5htVYGHAcwvlvIYHRb9pRt4lWOMQrm7HgP-2FdQjv5IyVf6mzwiGfhzubCxWJr8EX4bdrPj7qLvBFJFfVTSrtz3SXpEJqQD6NroyWHEmQAjmK03Q-2BY9H-2BFBt1EozRIZnsoyo_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36Zx"><span><span>Washington West Film Festival</span></span></a><span>; and the Reva and Sid Dewberry Family School of Music’s </span><a href="https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flink.mediaoutreach.meltwater.com%2Fls%2Fclick%3Fupn%3Du001.qM5htVYGHAcwvlvIYHRb9hRTK4Xd93lPArrkbtJON9-2FFQfwqXRZjsmwaQYUq34ZHdcJmSnnyeMjIC6RxIbq9lw-3D-3D43nI_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3lfkF3UkZ-2BraD8tEv1p9oDwjHFalJEUe04t4IBrP7fO6PpoYFu-2B5IdU-2Fq84xRxhco-2Bqn1sNAhFXM-2FFUgZ5jPnDd-2BHk0vFkdZ4JF03UNka-2FxKLzRigoE30NmrX86qobXxXjCdZursHvZ16w53FY-2BRtbVmm8JXgwjH5QuzglOgWhQphZXbUw08a-2BUQlsg4IK-2F7eb8gN4NzWDcTUKlg-2FEob54xdwJk1oyR9NLBMYdZKKWGQzOx9-2FdSy0V0YrdcCAFTXX2wD7Gr6KX8d-2FcffrUdF-2FcU0d30ZsKgz3Gy6I6rDXp2Ki3gXds-2BYrp&data=05%7C02%7Cckearney%40gmu.edu%7Cab1e75ed74c8455dc39908dd13ab3281%7C9e857255df574c47a0c00546460380cb%7C0%7C0%7C638688348210129758%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=5OF3TcRxKgnMWEeZxMdKiB4iZPEyKgRI7mE0t3EiaJA%3D&reserved=0" target="_blank" title="Original URL: https://link.mediaoutreach.meltwater.com/ls/click?upn=u001.qM5htVYGHAcwvlvIYHRb9hRTK4Xd93lPArrkbtJON9-2FFQfwqXRZjsmwaQYUq34ZHdcJmSnnyeMjIC6RxIbq9lw-3D-3D43nI_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3"><span><span>Mason Music Productions</span></span></a><span>, which manages opportunities for student musicians to be hired for private and public events. Faculty and staff throughout CVPA actively explore and create hand-on experiences for students, from supporting research and scholarly activities to curating showcases of student work in local galleries and museums and hiring students as members of production teams that travel the world.</span></span></span></span></p> <p><span><span><span><span><span>The Art in Transit Program’s </span></span><a href="https://nam11.safelinks.protection.outlook.com/?url=https%3A%2F%2Flink.mediaoutreach.meltwater.com%2Fls%2Fclick%3Fupn%3Du001.qM5htVYGHAcwvlvIYHRb9gcCbIDKZ3usTtszYHWQl9TwtAG5r0EtFJCjUYA0a08zrmmrxo8yTIt0x9B9S41YcXzPyN5Y9oUnVNhn3jnld3U5DYusjk5adSbNiRslnyj0CCdJ_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW5SRIAW-2B1bcjTY6tFF-2BnK5-2Fex0FM3lfkF3UkZ-2BraD8tEv1p9oDwjHFalJEUe04t4IBrP7fO6PpoYFu-2B5IdU-2Fq84xRxhco-2Bqn1sNAhFXM-2FFUgZ5jPnDd-2BHk0vFkdZ4JF03UNka-2FxKLzRigoE30NmrX86qobXxXjCdZursHvZ5OiQCfozKe5DoZ0Zu7mxQVDRwodJrNeXieLXnslieoUtzT8nN47PlZS-2FlVKcsSm543h7608zgeDuiv4l05O7eHqm8TskLqFRNpotnfD-2BmeJB8OW2q3IyeQkuQDu6QwzfENuj6ukxCnnbksMvBgjWAbHcZwHkf0I1ha66Anb2p3P&data=05%7C02%7Cckearney%40gmu.edu%7Cab1e75ed74c8455dc39908dd13ab3281%7C9e857255df574c47a0c00546460380cb%7C0%7C0%7C638688348210167328%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C0%7C%7C%7C&sdata=k%2FKiprmWpOcJffm2hSPXrOMiy9Qyp9y%2FyU6Z07H7GYI%3D&reserved=0" target="_blank" title="Original URL: https://link.mediaoutreach.meltwater.com/ls/click?upn=u001.qM5htVYGHAcwvlvIYHRb9gcCbIDKZ3usTtszYHWQl9TwtAG5r0EtFJCjUYA0a08zrmmrxo8yTIt0x9B9S41YcXzPyN5Y9oUnVNhn3jnld3U5DYusjk5adSbNiRslnyj0CCdJ_2ZH-2B3bhArAtpp22vU445Gimny49RZZlDNkSwd36ZxrGbSoW"><span><span>Digital Art Initiative</span></span></a><span><span> was launched in 2018 to develop partnerships with local arts organizations and institutions to facilitate the presentation of original digital artworks for Metro's digital displays at the following stations—Crystal City, Farragut North, NoMa-Gallaudet U, Gallery Place-Chinatown, L'Enfant Plaza, and Metro Center. </span></span></span></span></span></p> <p><span><span><strong> </strong></span></span></p> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="0e3f27c4-6671-4738-85c8-b617bf60de0f"> <div class="cta"> <a class="cta__link" href="https://cvpa.gmu.edu/"> <h4 class="cta__title">Check out the College of Visual and Performing Arts <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="db8c2ba8-dbbb-4678-9e40-1f658d0b48a0"> <div class="cta"> <a class="cta__link" href="/admissions-aid"> <h4 class="cta__title">Join the Mason Nation <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="5be9a0dd-8e8a-407f-a78e-59ab8dd8d493" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="8e8a04e0-956c-43c7-8a28-5ca3d909a87c" class="block block-layout-builder block-inline-blocknews-list"> <h2>Related News</h2> <div class="views-element-container"><div class="view view-news view-id-news view-display-id-block_1 js-view-dom-id-d39bc96ce5de77f8e8fba430c711e2f50066f6863d9a245c2a7719bbd462fff6"> <div class="view-content"> <div class="news-list-wrapper"> <ul class="news-list"><li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/metros-art-transit-program-showcases-george-mason-students-work" hreflang="en">Metro’s Art in Transit Program showcases George Mason students' work</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 4, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/mason-korea-launches-korea-serious-game-institute" hreflang="en">Mason Korea launches Korea Serious Game Institute</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 2, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-10/annual-benefit-arts-george-raises-more-250000-support-mason-arts" hreflang="en">Annual benefit ARTS by George! raises more than $250,000 in support of Mason Arts</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">October 3, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-09/mason-artist-residence-ballet-hispanico-returns-center-arts-leads-hispanic-heritage" hreflang="en">Mason Artist-in-Residence Ballet Hispánico Returns to Center for the Arts, Leads Hispanic Heritage Month Events</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">September 27, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-07/heels-previewing-her-debut-ep-cvpa-alum-brings-crown-george-mason" hreflang="en">On the Heels of Previewing Her Debut EP, A CVPA Alum Brings a Crown to George Mason</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">July 16, 2024</div></div></li> </ul></div> </div> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/336" hreflang="en">Students</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/19541" hreflang="en">partnerships</a></div> <div class="field__item"><a href="/taxonomy/term/1086" hreflang="en">School of Art</a></div> <div class="field__item"><a href="/taxonomy/term/17616" hreflang="en">Mason Arts</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> </div> </div> </div> </div> </div> Wed, 04 Dec 2024 19:33:02 +0000 Colleen Rich 114906 at How AV Computer Game Design Program Prepares Students for Industry Success /news/2024-09/how-george-mason-university-computer-game-design-program-prepares-students-industry <span>How AV Computer Game Design Program Prepares Students for Industry Success</span> <span><span lang="" about="/user/1351" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Lakin Raybuck</span></span> <span>Tue, 09/17/2024 - 08:29</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p>At AV, the <a href="https://catalog.gmu.edu/colleges-schools/visual-performing-arts/computer-game-design/computer-game-design-bfa/">Computer Game Design</a> program offers students more than just an education—it provides a direct pathway into the gaming industry. Emphasizing practical experience and industry connections, the program enthralls students in the game community, preparing them for thriving careers. Key events like the Global Game Jam illustrate this immersive approach, where students like Matthew Neri find unique opportunities to hone their skills and build valuable networks. <br />  <br /> A game jam is an event where participants, ranging from novices to seasoned professionals, come together to create video games from scratch within a set timeframe, often a weekend or a few days. These events are centered around a specific theme, which remains undisclosed until the jam begins, challenging participants to think creatively and work collaboratively under time constraints. The goal is not just to produce a finished game but to engage in an intensive, hands-on learning experience that enhances game development skills and fosters a sense of community among developers.</p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-09/screenshot_2024-09-17_at_8.29.56_am.png?itok=fCARjLYi" width="560" height="543" alt="Game Jam Event at AV" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Professor Hahn (left) with participants at the Game Jam event, collaborating on innovative game designs.</figcaption></figure><p>  <br /> This game jam, organized by the International Game Developers Association (IGDA), was the first of its kind hosted at AV since 2016. The event attracted a diverse group of participants, including students, industry professionals, and hobbyists, all eager to share their passion for game creation. Professor Nathanial Hahn was instrumental in bringing this event to Mason, leveraging his industry connections and commitment to student development to provide a unique opportunity for the Mason community. Through this game jam, students could apply their classroom knowledge in a dynamic, real-world setting, gaining invaluable experience and forging connections that would benefit their future careers. <br />   <br /> Neri, who will graduate in Spring 2025, participated in the Global Game Jam at the beginning of the Spring 2024 semester.</p> <p>"It was great getting to work in a space where everyone had a common goal," Neri said. "The jam not only helped me improve my skills as a game developer but also strengthened my connections within the gaming community." Working alongside friends and peers from the game design program, he experienced firsthand the collaborative spirit and creative intensity that define the game jams at George Mason. <br />   <br /> That inclusive and friendly atmosphere is supported and upheld by student organizations like the Game Analysis Design Interest Group (GADIG), of which Neri has been president for two terms GADIG provides a supportive environment for budding game developers and equips them with tangible portfolio pieces that enhance their career prospects. "The end result of having a game at the end of the semester is such a positive outcome," he explained. "I now have numerous projects I can showcase, demonstrating my involvement in game creation."<br />   <br /> Faculty members are crucial in bridging the gap between academic learning and industry demands. Professor Nathanial Hahn, who balances his duties at George Mason with his role as associated producer at Bethesda Game Studios, brings current industry insights directly into the classroom. His active involvement in the gaming industry ensures that students are learning the most relevant and up-to-date skills. "I try my best to bridge that gap so that students can find jobs in the industry and companies get developers who are productive from day one," he said. <br />   <br /> The program's holistic approach sets it apart from others, emphasizing a broad education in game development. Students gain experience in art, programming, music, and writing, fostering a well-rounded understanding of the game creation process. This comprehensive education helps students identify their strengths and teaches them effective communication skills, which are crucial for successful collaboration in the industry. <br />   <br /> Events like the Global Game Jam are integral to this holistic approach, allowing students to apply classroom knowledge in real-world scenarios. Game jams provide a platform for students to experiment with new tools and engines, collaborate under time constraints, and develop innovative games that reflect the rapidly evolving landscape of game development. These events are crucial for preparing students to meet the demands of the gaming industry, offering them the chance to test their skills in a dynamic and challenging environment. <br />   <br /> Hahn emphasized the importance of these practical experiences. "Participating in game jams helps students apply what they've learned and prepares them for the teamwork and project management skills required in the industry," he said. His advice to students underscores the program's philosophy: engage in as many game jams as possible to gain practical experience and build a robust portfolio. <br />   <br /> George Mason's Computer Game Design program is designed to foster innovation, collaboration and excellence. By integrating practical experiences, expert faculty involvement, and a supportive community, the program prepares students to excel in the competitive gaming industry. Students leave with not only technical skills but also the real-world experiences necessary to navigate and shape the future of game development. <br />   <br /> This unique approach to education in the gaming field is tailored to produce skilled professionals and innovators who will continue to push the boundaries of what is possible in gaming. As they transition from the classroom to the global stage, George Mason students are equipped with the knowledge, skills, and experiences that will help them succeed in the ever-evolving world of game development. </p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> </div> </div> </div> </div> </div> Tue, 17 Sep 2024 12:29:59 +0000 Lakin Raybuck 114526 at Mason Korea celebrates 10 years with kickoff reception /news/2024-06/mason-korea-celebrates-10-years-kickoff-reception <span>Mason Korea celebrates 10 years with kickoff reception</span> <span><span lang="" about="/user/271" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Lauren Reuscher</span></span> <span>Thu, 06/13/2024 - 10:20</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">AV Korea kicked off its 10th anniversary celebrations with a lively reception that brought together Mason Korea students, faculty, and staff, current and past leaders, visitors from George Mason's Fairfax Campus, and members of the Mason Korea advisory board.</span></p> <hr /><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04048.jpg?itok=rXLIKggq" width="1480" height="987" alt="Leaders gather together at the Mason Korea 10th anniversary kickoff" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>AV leaders gathered for Mason Korea's 10th anniversary kickoff celebration. Photo by Mason Korea</figcaption></figure><p><span><span><span><span><span>The event included a recognition ceremony for Mason Korea employees with five to ten years of service. Janette Muir, vice provost for academic affairs and chair of the Mason Korea LLC Board, presented awards to five-year employees. Robert Matz, dean of Mason Korea, honored those with six to nine years of service, and AV President Gregory Washington recognized faculty and staff with 10 years of service—those who have been at Mason Korea since it opened.</span></span></span></span></span></p> <figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04651.jpg?itok=0Pd3SgHr" width="1480" height="987" alt="Employees with 10 years of service stand together on stage" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>President Gregory Washington (right) and faculty/staff with 10 years of service at Mason Korea. Photo by Mason Korea</figcaption></figure><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04599.jpg?itok=Aq7-u3Iz" width="1480" height="987" alt="Employees with 6-9 years of service gather together on stage" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>President Gregory Washington and faculty/staff with 6–9 years of service at Mason Korea. Photo by Mason Korea</figcaption></figure><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04572.jpg?itok=B--e0xDV" width="1480" height="987" alt="Mason Korea employees with 5 years of service" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>President Gregory Washington and faculty/staff with 5 years of service at Mason Korea. Photo by Mason Korea</figcaption></figure><figure class="quote"><span><span><span><span><span>Matz thanked the faculty and staff in attendance for their contributions to the campus. “You do not need to be told of Mason Korea’s successes because you are the reason for them—you are their engine,” said Matz. </span></span></span></span></span></figure><p><span><span><span><span><span>The event featured a first-of-its-kind collaboration between the </span></span><span><a href="https://www.greenmachine.gmu.edu/pep-band"><span><span>Green Machine</span></span></a></span><span><span> pep band and Mason Korea's student bands, Crescent and Sketch. The electric energy of the bands filled the banquet hall with a mix of English and Korean pop hits.</span></span></span></span></span></p> <figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04404.jpg?itok=BrbKRwgk" width="1480" height="987" alt="Musicians play at the Mason Korea 10th anniversary kickoff celebration" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Photo by Mason Korea</figcaption></figure><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04133.jpg?itok=6avF1i6z" width="1480" height="987" alt="Green Machine singer performs" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Photo by Mason Korea</figcaption></figure><p><span><span><span><span><span>Sherlin Amaya Medrano, Mason Korea Student Government president, also offered her congratulations to the campus community. The 10th anniversary celebration continues throughout the week with a </span></span><span><a href="https://masonkorea.gmu.edu/events/category/mason-korea-s-10th-anniversary"><span><span>series of public events</span></span></a></span><span><span>. </span></span></span></span></span></p> <figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04511.jpg?itok=OXsgB-oP" width="1480" height="987" alt="Attendees take a selfie at the Mason Korea celebration" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Photo by Mason Korea</figcaption></figure><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04273.jpg?itok=48_zqgZ0" width="1480" height="987" alt="Attendees gather together for a photo at the Mason Korea celebration" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Photo by Mason Korea</figcaption></figure><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2024-06/lim04307.jpg?itok=q8hTYmZ-" width="1480" height="987" alt="Attendees sit at tables and chat during the Mason Korea anniversary kickoff celebration" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Photo by Mason Korea</figcaption></figure><p> </p> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:feature_image" data-inline-block-uuid="4057432c-1aea-44ee-a14b-94220c059a14" class="block block-feature-image block-layout-builder block-inline-blockfeature-image caption-below"> <div class="feature-image"> <div class="narrow-overlaid-image"> <img src="/sites/g/files/yyqcgq291/files/styles/feature_image_medium/public/2024-05/mason%20korea%20cake%201x1.png?itok=mCrF-Se-" srcset="/sites/g/files/yyqcgq291/files/styles/feature_image_small/public/2024-05/mason%20korea%20cake%201x1.png?itok=GQkUbkRD 768w, /sites/g/files/yyqcgq291/files/styles/feature_image_medium/public/2024-05/mason%20korea%20cake%201x1.png?itok=mCrF-Se- 1024w, /sites/g/files/yyqcgq291/files/styles/feature_image_large/public/2024-05/mason%20korea%20cake%201x1.png?itok=qXlp3RHG 1280w, " sizes="(min-width: 1024px) 80vw,100vw" alt="A cake bearing the AV logo, with the text "Mason Korea 10th Anniversary"" /></div> <div class="headline-text"> <div class="feature-image-link"> <div class="field field--name-field-feature-image-link field--type-link field--label-hidden field__item"><a href="/mason-korea-10th-anniversary">Learn more about Mason Korea's 10th Anniversary</a></div> </div> </div> </div> </div><div data-block-plugin-id="inline_block:text" data-inline-block-uuid="fcc4d403-01d8-4de8-a29b-f9f9b5a4a59f" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="c7942921-f60c-4875-9669-42512575988e" class="block block-layout-builder block-inline-blocknews-list"> <h2>Related News</h2> <div class="views-element-container"><div class="view view-news view-id-news view-display-id-block_1 js-view-dom-id-7a2eec505f244ad6c49e217e767bde092a062ae5ea5ea4b7b31cba7eaabda0c0"> <div class="view-content"> <div class="news-list-wrapper"> <ul class="news-list"><li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/mason-korea-launches-korea-serious-game-institute" hreflang="en">Mason Korea launches Korea Serious Game Institute</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 2, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-11/dean-park-shares-his-vision-mason-korea" hreflang="en">Dean Park shares his vision for Mason Korea</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">November 4, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-10/mason-korea-student-promotes-inclusivity-through-korean-artpop-storytelling-workshop" hreflang="en">Mason Korea student promotes inclusivity through Korean ArtPop Storytelling Workshop</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">October 7, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-koreas-incoming-class-has-students-15-countries" hreflang="en">Mason Korea's incoming class has students from 15 countries</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 30, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-korea-marks-decade-success" hreflang="en">Mason Korea Marks a Decade of Success</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 29, 2024</div></div></li> </ul></div> </div> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/856" hreflang="en">Mason Korea</a></div> <div class="field__item"><a href="/taxonomy/term/116" hreflang="en">Campus News</a></div> <div class="field__item"><a href="/taxonomy/term/206" hreflang="en">Faculty and Staff News</a></div> <div class="field__item"><a href="/taxonomy/term/456" hreflang="en">Around Mason (E-Files)</a></div> <div class="field__item"><a href="/taxonomy/term/17356" hreflang="en">Strategic Direction</a></div> <div class="field__item"><a href="/taxonomy/term/871" hreflang="en">College of Visual and Performing Arts</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> </div> </div> </div> </div> </div> Thu, 13 Jun 2024 14:20:34 +0000 Lauren Reuscher 112566 at Annual Mason Korea competition brings digital art to the forefront /news/2024-06/annual-mason-korea-competition-brings-digital-art-forefront <span>Annual Mason Korea competition brings digital art to the forefront</span> <span><span lang="" about="/user/231" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Colleen Rich</span></span> <span>Mon, 06/10/2024 - 14:03</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">In its fourth year, Mason Korea's Progress@Play Digital Art Competition continues to grow with more than 300 teams from eight countries competing. </span></p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-06/lim03778.jpg?itok=GW_7oL5i" width="560" height="374" alt="Progress at Play exhibit in Mason Korea" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>The digital art competition aims to raise awareness of social issues and encourage creative solutions through the power of digital media and computer games. <em>Photo provided</em></figcaption></figure><p><span><span><span><span>Since its inception in 2021, Progress@Play has been a collaborative effort between Mason Korea and NCSoft, a leading video game developer. The competition aims to raise awareness of social issues and encourage creative solutions through the power of digital media and computer games.</span></span></span></span></p> <p><span><span><span><span>“The fourth Progress@Play Digital Art Competition was a resounding success, thanks to the generous sponsorship of NCSoft,” said Dean Robert Matz. “We are consistently impressed by the passion and creativity displayed by the participating students. We remain committed to supporting students who are actively engaged with global social issues and who use the Progress@Play competition as a platform to develop solutions through digital art.”</span></span></span></span></p> <p><span><span><span><span>This year's competition saw a significant increase in participation with 363 teams from eight countries submitting entries—a quadrupling of entries compared to the previous year. The submissions spanned a wide range of digital art formats, including animations, web comics, computer games, videos, and illustrations. The artwork tackled diverse social issues, from climate change and gender inequality to the <em>Dokdo </em>territorial dispute.</span></span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-06/03.jpg?itok=x4saMtSR" width="560" height="374" alt="MK Progress at Play winners" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Winners were selected in both the university and middle/high school divisions. <em>Photo provided</em></figcaption></figure><p><span><span><span><span>Following a rigorous two-stage judging process involving Mason Korea's computer game design faculty and external experts, winners were selected in both the university and middle/high school divisions.</span></span></span></span></p> <p><span><span><span><span>In the university division, the first prize went to Ye-bin Kim of Pai Chai University for her artwork titled "Put yourself in other people’s shoes." The second prize went to Woojin Cho of Yewon Arts University for his artwork titled "Still tomorrow." The third prize went to Mason Korea's very own Chaeyeon Lee for her artwork titled "37°131°."</span></span></span></span></p> <p><span><span><span><span>In the middle and high school division, the first prize went to "Rusted" by Seo Yeon Shin from Korea Animation High School, the second prize was awarded to "That Boy" by Minha Kang from Korea Animation High School, and the third prize was given to "Trauma" by Eun Mi Kim from Suwan High School.</span></span></span></span></p> <p><span><span><span><span>"NCSoft is proud to continue sponsoring this meaningful competition, which provides a platform for young artists to explore social issues and propose solutions through digital art," Jae Goon Lee, a representative of NCSoft. “We are constantly inspired by the innovative ideas submitted each year. As a company, we are committed to exploring the positive impact of games, such as digital therapeutics, and will continue to invest in and sponsor initiatives like Progress@Play."</span></span></span></span></p> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="53687611-954f-4d59-b67e-6d20253e5ff8" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="123a9479-126b-41b5-b2af-8d4a1ade4a8a" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="34181da6-172c-4826-80ca-6a5b8306b419" class="block block-layout-builder block-inline-blocknews-list"> <h2>Related Stories</h2> <div class="views-element-container"><div class="view view-news view-id-news view-display-id-block_1 js-view-dom-id-19b6439473c06b3b40b461ec719f58b7e17e1d92440b72f49102b8960ace2270"> <div class="view-content"> <div class="news-list-wrapper"> <ul class="news-list"><li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/mason-korea-launches-korea-serious-game-institute" hreflang="en">Mason Korea launches Korea Serious Game Institute</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 2, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-11/dean-park-shares-his-vision-mason-korea" hreflang="en">Dean Park shares his vision for Mason Korea</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">November 4, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-10/mason-korea-student-promotes-inclusivity-through-korean-artpop-storytelling-workshop" hreflang="en">Mason Korea student promotes inclusivity through Korean ArtPop Storytelling Workshop</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">October 7, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-koreas-incoming-class-has-students-15-countries" hreflang="en">Mason Korea's incoming class has students from 15 countries</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 30, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-korea-marks-decade-success" hreflang="en">Mason Korea Marks a Decade of Success</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 29, 2024</div></div></li> </ul></div> </div> </div> </div> </div> </div> </div> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/856" hreflang="en">Mason Korea</a></div> <div class="field__item"><a href="/taxonomy/term/336" hreflang="en">Students</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/19541" hreflang="en">partnerships</a></div> <div class="field__item"><a href="/taxonomy/term/17356" hreflang="en">Strategic Direction</a></div> </div> </div> </div> </div> </div> Mon, 10 Jun 2024 18:03:45 +0000 Colleen Rich 112521 at A second chance at a college degree for this Mason Korea computer game design graduate /news/2024-04/second-chance-college-degree-mason-korea-computer-game-design-graduate <span>A second chance at a college degree for this Mason Korea computer game design graduate</span> <span><span lang="" about="/user/231" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Colleen Rich</span></span> <span>Wed, 04/17/2024 - 10:12</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">Juyoung Cha was the first in her family to consider studying abroad for college. Starting in high school, she wanted to experience a different culture, specifically the United States. </span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-04/juyoung_cha_profile_picture.jpeg?itok=_x8RzABT" width="552" height="560" alt="Juyoung Cha by the Mason Pond" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Computer game design major Juyoung Cha by Mason Pond on the Fairfax Campus. Photo provided</figcaption></figure><p><span><span><span>After she faced closed doors to her fine arts college applications in Korea, her local pastor who had lived in the United States recommended that she take the community college route in the state of New York. Cha decided to study accounting, a pathway she considered to be more stable than fine arts in terms of career outcomes.</span></span></span></p> <p><span><span><span>Cha spent three semesters at a community college and three semesters at the City University of New York. However, due to family financial difficulties, Cha and her sister returned home to continue their college education. </span></span></span></p> <p><span><span><span>Coming back to Korea as a transfer student was a huge challenge for Cha, as Korean universities only accept transfer students who enrolled for more than two years at a single institution. With her six semesters at two institutions, she was limited in options for continuing her undergraduate education.</span></span></span></p> <p><span><span><span>At the point where she was about to give up on her college education, her pastor’s wife introduced her to Kelley Chung, Mason Korea’s associate dean for admissions and government affairs, who helped Cha see that she could continue her fine arts pursuits through the field of computer game design at a U.S. institution in Korea.</span></span></span></p> <p><span><span><span>“While it was not as abstract as plain fine arts and had a clear career route, the thought of building something in the digital world that cannot be constructed in the real world sounded exciting,” Cha said.</span></span></span></p> <p><span><span><span>Learning computer programming, design, and game modeling was challenging for Cha. “As the days of being a college student prolonged, the goal of graduating felt farther away the more I got close to it,” she said.</span></span></span></p> <p><span><span><span>Cha found that computer game design faculty members wanted to see her succeed, showing flexibility on deadlines and even offering the chance to retake classes for a better grade. Her internship supervisor at Mason Korea’s Office of Development and Strategic Partnerships, Christina Cha, was her biggest supporter when she was on the brink of dropping out of college. </span></span></span></p> <p><span><span><span><span>“Juyoung’s diligence and willingness to learn new skills was impressive to me and to all of us in the office,” her internship supervisor said. “She was also an active member of G-nonymous, Mason Korea’s student RSO for [computer graphic design] majors, quietly yet persistently honing her skills. I’m so happy that she rose above her own doubts and decided to complete her education journey at Mason and become our alumnus!”</span> </span></span></span></p> <p><span><span><span>Now Cha is just weeks away from reaching the finish line in Fairfax—earning her BFA in computer game design. In May she plans to walk proudly across the graduation stage in EagleBank Arena along with her younger sister, </span></span></span>Subin Cha, <span><span><span>who is a Mason Korea student in accounting.</span></span></span></p> <p><span><span><span>“Being the first five students among Mason Korea’s first computer game design cohort and one of the few female students in my major’s graduating class from Mason Korea, to me being a Patriot symbolizes endurance and patience,” said Cha. “Studying abroad in the United States and coming back to an American college through Mason were both non-traditional routes that exposed me to different challenges that allowed me to see the value of a college degree.”</span></span></span></p> <p> </p> <p> </p> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="f572ebb3-9eee-4d66-bd54-55c80d5fe535" class="block block-layout-builder block-inline-blocktext"> <div class="field field--name-body field--type-text-with-summary field--label-hidden field__item"><figure class="quote"><span><span><span>Mason Korea opened its doors to in 2014. As part of Mason Korea’s 10th anniversary, Mason will host events in Korea and on the Fairfax Campus. This is the first in a series of stories highlighting Mason Korea students.<br /><strong><a href="/mason-korea-10th-anniversary" target="_blank">Learn more about Mason Korea's anniversary >></a></strong></span></span></span></figure></div> </div> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="bd00d8e2-47b4-470b-a36b-79cdd41bc4cc"> <div class="cta"> <a class="cta__link" href="https://masonkorea.gmu.edu/international-students/us"> <h4 class="cta__title">U.S. Student? Study at Mason Korea! <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="a0444f53-8ae3-43d8-8832-cb675458edb1" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="41a1e7f7-93db-420a-b823-0f92cd44c34c" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="e53f1f83-62f0-46ff-9841-2cab1a32d077" class="block block-layout-builder block-inline-blocknews-list"> <h2>Related Stories</h2> <div class="views-element-container"><div class="view view-news view-id-news view-display-id-block_1 js-view-dom-id-49317c045756fa04b87ab23a0c6fb0ff00626577bf3ff7615f43bda945b97289"> <div class="view-content"> <div class="news-list-wrapper"> <ul class="news-list"><li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/mason-korea-launches-korea-serious-game-institute" hreflang="en">Mason Korea launches Korea Serious Game Institute</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 2, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-11/dean-park-shares-his-vision-mason-korea" hreflang="en">Dean Park shares his vision for Mason Korea</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">November 4, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-10/mason-korea-student-promotes-inclusivity-through-korean-artpop-storytelling-workshop" hreflang="en">Mason Korea student promotes inclusivity through Korean ArtPop Storytelling Workshop</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">October 7, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-koreas-incoming-class-has-students-15-countries" hreflang="en">Mason Korea's incoming class has students from 15 countries</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 30, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/mason-korea-marks-decade-success" hreflang="en">Mason Korea Marks a Decade of Success</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 29, 2024</div></div></li> </ul></div> </div> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/336" hreflang="en">Students</a></div> <div class="field__item"><a href="/taxonomy/term/856" hreflang="en">Mason Korea</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/871" hreflang="en">College of Visual and Performing Arts</a></div> <div class="field__item"><a href="/taxonomy/term/481" hreflang="en">Graduation</a></div> <div class="field__item"><a href="/taxonomy/term/18016" hreflang="en">Spring Commencement</a></div> </div> </div> </div> </div> </div> Wed, 17 Apr 2024 14:12:29 +0000 Colleen Rich 111596 at ARTS by George! 2023 Raises More than $275,000 to Support Mason Arts /news/2023-10/arts-george-2023-raises-more-275000-support-mason-arts <span>ARTS by George! 2023 Raises More than $275,000 to Support Mason Arts</span> <span><span lang="" about="/user/1031" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Zoe Harr</span></span> <span>Tue, 10/10/2023 - 10:25</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2023-10/GMU8896-1558.jpg?itok=_enUY5mU" width="296" height="350" alt="CVPA Dean Rick Davis at ARTS by George!" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>CVPA Dean Rick Davis holds Fund-A-Student auction prior to the evening's concert. Credit: Risdon Photography.</figcaption></figure><p><span><span><span><span>ARTS <em>by George!</em> returned on Saturday, September 30, 2023, hosted by the </span><a href="https://cvpa.gmu.edu/"><span>College of Visual and Performing Arts (CVPA)</span></a><span> at AV. <span>The benefit event, which was headlined<strong> </strong>by GRAMMY and Tony Award winner <strong>Renée Elise Goldsberry</strong>,<strong> </strong>raised more than $275,000 for student scholarships in visual arts, dance, music, theater, game design, film, arts management, as well as for the </span></span><a href="https://masonacademy.gmu.edu/"><span>Mason Community Arts Academy</span></a><span><span>, </span></span><a href="https://www.greenmachine.gmu.edu/"><span>Green Machine Ensembles</span></a><span><span>, and the </span></span><a href="https://cfa.gmu.edu/events/2022-2023-season"><em><span>Great Performances at Mason</span></em></a><em> </em><span><span>season at the Center for the Arts. With donations still coming in, ARTS <em>by George!</em> has raised more than $4.1 million for the arts at Mason since the event began in 2006.</span></span> </span></span></span></p> <p><span><span><span><span><span>The event gave students and faculty from each discipline an opportunity to present behind-the-scenes showcases, film screenings, performances, and interactive experiences. Programming was held in eight open studios, venues, and rehearsal halls across Mason’s Fairfax campus, with beverage and cuisine stations offered throughout. </span></span></span></span></span></p> <figure class="quote"><span><span><span><span><span><span>“ARTS<em> by George! </em>2023 is in the books, and one for the books,” remarks CVPA Dean <strong>Rick Davis</strong>. “Thanks to a considerable village, this edition was quite possibly the most uplifting, free-flowing, artistically engaging version of this storied tradition. </span></span></span><span><span><span>A hearty thanks to all the students, faculty, staff, and volunteers who made it work better than ever, and to Renée Elise Goldsberry for a generous, inspiring concert and toast, and to our patrons, donors, sponsors, and supporters of all kinds for whom we do the work.”</span></span></span></span></span></span></figure><p><span><span><span><span><span>During the evening’s showcases, guests flowed in and out of three buildings on the Fairfax Campus: deLaski Performing Arts Building, Harris Theatre, and Horizon Hall. Inside deLaski, students from the </span></span><a href="https://music.gmu.edu/"><span><span>Dewberry School of Music</span></span></a><span><span> dazzled the crowd with the powerful voices of Mason Opera students or the impressive instrumental skills ranging from piano to wind symphony. The Dewberry School of Music didn’t stop the beat all night, with talented instrumental and vocal musicians presenting piano, jazz, and opera selections during the nearly two hours of student showcases.  </span></span></span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2023-10/GMU8896-1460.jpg?itok=STn8AfN6" width="350" height="350" alt="Mason Community Arts Academy perform selections from Newsies​​​​​​​." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Mason Community Arts Academy perform selections from <em>Newsies</em>. Credit: Risdon Photography.</figcaption></figure><p><span><span><span><span><span>Just down the hall, students from the </span></span><a href="https://masonacademy.gmu.edu/"><span><span>Mason Community Arts Academy</span></span></a><span><span> presented previews of their work and in a separate room, Film at Mason played selections on an array of television screens, inviting patrons to see what students had created in the program. In another wing of deLaski, emerging professionals of the </span></span><a href="https://dance.gmu.edu/"><span><span>Mason School of Dance</span></span></a><span><span> performed to packed houses. With both intimate dance performances, as well as the Mason School of Dance’s collaboration with the Dewberry School of Music in their revival of “Come Sunday,” rooms were frequently filled shoulder to shoulder with enthusiastic audience members. </span></span></span></span></span></p> <p><span><span><span><span><span>As guests made their way out of deLaski across the Johnson Center Plaza, they were enticed into Harris Theater by the sounds of </span></span><a href="https://theater.gmu.edu/"><span><span>Mason School of Theater</span></span></a><span><span> students. Alternating their time on the Harris stage, students astonished the crowd with songs from their upcoming production of </span></span><a href="https://cfa.calendar.gmu.edu/9-to-5-the-musical"><em><span><span>9 to 5 The Musical</span></span></em></a><span><span> as well as a student-written one-act play by Dyllan Hutchinson entitled “So, Two Spies Walk Into a Restaurant,” which premiered earlier in <em>The Originals!</em> this September. More music flowed from the amphitheater space between Harris and Horizon Hall, where Green Machine’sFife and Drum ensemble as well as Green & Gold Soul, joined by dance group Emerald Desire, kept energies high as guests ambled along the walkway into Horizon Hall.  </span></span></span></span></span></p> <div class="align-center"> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2023-10/GMU8896-1636.jpg?itok=p-zywRFV" width="1480" height="745" alt="School of Theater students join Goldsberry in song." loading="lazy" typeof="foaf:Image" /></div> </div> <p><span><span><span><span><span>Mason School of Theater students (left to right) Kamy Satterfield, Sarah Stewart, Emma Harris, Lexi Carter, Aiden Breneman-Pennas, and Brett Womack join Renée Elise Goldsberry on stage during the evening's concert. </span></span></span></span></span>Credit: Risdon Photography.</p> <p><span><span><span><span><span>​​​​​​​Inside Horizon Hall, Mason’s </span></span><a href="https://game.gmu.edu/"><span><span>Computer Game Design</span></span></a><span><span> program and </span></span><a href="https://vsgi.gmu.edu/"><span><span>Virginia Serious Game Institute</span></span></a><span><span> created mini studios inside the Mason Innovation Exchange (MIX), where guests explored a change of scenery with actual reality and virtual reality headsets. Also in the MIX, the </span></span><a href="https://art.gmu.edu/"><span><span>School of Art</span></span></a><span><span> and </span></span><a href="https://www.masonexhibitions.org/"><span><span>Mason Exhibitions</span></span></a><span><span> gave guests a chance to play with printing, personalizing a postcard they could take with them as a memento of their experience, while elsewhere in the space, Mason Computer Game Design and Mason Exhibitions invited visitors to play selections from the 2023 Progress@Play Competition and Master of Art in Teaching students demonstrated 3D printing. In addition to the buffet within Horizon, Mason Exhibition’s <em>Metamorphosis</em>, an exhibition created by Mason faculty, decorated the space and a Dewberry School of Music student played guitar in the seating area to round out the spectacular mood in the space. </span></span></span></span></span></p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2023-10/GMU8896-1524.jpg?itok=2DOgXcdz" width="350" height="350" alt="Dewberry School of Music alumni flutist Eduardo Fajardo." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Dewberry School of Music alumni flutist Eduardo Fajardo. Credit: Risdon Photography.</figcaption></figure><p><span><span><span><span><span>After the showcases, guests transitioned to the </span></span><a href="https://cfa.gmu.edu/"><span><span>Center for the Arts</span></span></a><span><span> for a live Fund-A-Student Raise the Paddle event, which brought in more than $36,000<strong> </strong>towards the total raised, prior to the performance by Renée Elise Goldsberry.<strong> </strong> Guests and concert-goers were also treated to Dewberry School of Music piano student Kai Shi and School of Music alumni flutist Eduardo Fajardo in a performance paired with personal anecdotes about the importance of student scholarships. </span></span></span></span></span></p> <p><span><span><span><span><span>Capping off the evening, Renée Elise Goldsberry performed a concert culminating in multiple standing ovations, an explosive encore, and multiple sing-along moments from <em>Hamilton </em>fans in the exhilarated audience. Interspersed with personal anecdotes, Goldsberry emphasized the importance of student scholarships and love for young artists, noting that she started as one herself. For her final number of the evening, Goldsberry invited Mason School of Theater students Kamy Satterfield, Sarah Stewart, Emma Harris, Lexi Carter, Aiden Breneman-Pennas, and Brett Womack to join her on stage in a medley from the musical <em>Rent</em>. With tears and shining smiles, the students bowed with Goldsberry stepping back to gesture to the students with a proud expression on her face.  </span></span></span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2023-10/GMU8896-1703.jpg?itok=r3zg1NVc" width="350" height="350" alt="Renée Elise Goldsberry and Rick Davis lead a champagne toast on stage." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Renée Elise Goldsberry and Rick Davis lead a champagne toast on stage. Credit: Risdon Photography.</figcaption></figure><p><span><span><span><span><span>After the show, Goldsberry and Davis ended the night with a champagne toast on stage for donors, students, and George Mason faculty. Goldsberry reimagined <em>Hamilton</em>’s “Satisfied,” singing, “<em>A toast to ARTS </em>by George!<em> and AV. To the donors and the teachers who are always by your side. To the students and the hope that you provide, may you always be satisfied!</em>"</span></span></span></span></span></p> <figure class="quote"><span><span><span><a href="https://cvpa.smugmug.com/CFA/CFA-23-24-Images-for-Press/ARTS-By-George-2023/ARTS-by-George-2023-Select-Event-Images/n-2nWMSV"><span><span>See more images from the event by visiting a gallery of images.</span></span></a> </span></span></span></figure><p><span><span><span><span><span>ARTS <em>by George!</em> has raised more than $4.1 million since it began in 2006, with net proceeds going toward student scholarships and community arts programs. </span></span></span></span></span></p> <h5><span><span><span><span><span>It’s not too late to contribute! Make a difference in the lives of Mason Arts students, staff, faculty, community arts partners, as well as arts lovers of all ages in the region. For more information, please visit the </span></span><a href="https://cvpa.gmu.edu/give"><span><span>CVPA website</span></span></a><span><span>.</span></span></span></span></span></h5> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="4d5b601c-890e-46f8-be50-9b5c2b4980da"> <div class="cta"> <a class="cta__link" href="https://cvpa.smugmug.com/CFA/CFA-23-24-Images-for-Press/ARTS-By-George-2023/ARTS-by-George-2023-Select-Event-Images/n-2nWMSV"> <h4 class="cta__title">View Images from ARTS by George! 2023 <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="2c9e65da-b741-428f-829b-4eefb1f60618"> <div class="cta"> <a class="cta__link" href="https://cvpa.gmu.edu/give"> <h4 class="cta__title">Donate to the College of Visual and Performing Arts (CVPA) <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="fb2f5812-568a-4304-82bf-5ff995534582" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/12811" hreflang="en">CFA</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/14641" hreflang="en">College of Visual and Performing Arts (CVPA) Arts Management Program</a></div> <div class="field__item"><a href="/taxonomy/term/866" hreflang="en">College of Visual and Performing Arts (CVPA) School of Music</a></div> <div class="field__item"><a href="/taxonomy/term/4821" hreflang="en">College of Visual and Performing Arts School of Dance</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/101" hreflang="en">Film at Mason</a></div> <div class="field__item"><a href="/taxonomy/term/1086" hreflang="en">School of Art</a></div> <div class="field__item"><a href="/taxonomy/term/2871" hreflang="en">College of Visual and Performing Arts School of Theater</a></div> <div class="field__item"><a href="/taxonomy/term/116" hreflang="en">Campus News</a></div> <div class="field__item"><a href="/taxonomy/term/5411" hreflang="en">philanthropy</a></div> <div class="field__item"><a href="/taxonomy/term/17356" hreflang="en">Strategic Direction</a></div> </div> </div> </div> </div> </div> Tue, 10 Oct 2023 14:25:00 +0000 Zoe Harr 109061 at Podcast - EP 49: The metaverse, crypto, and the evolution of the internet /news/2023-06/podcast-ep-49-metaverse-crypto-and-evolution-internet <span>Podcast - EP 49: The metaverse, crypto, and the evolution of the internet</span> <span><span lang="" about="/user/266" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Damian Cristodero</span></span> <span>Fri, 06/02/2023 - 13:37</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">What exactly is the metaverse? Some say it is the future of the internet — a broad shift in how we interact with technology, including new and more ways to collaborate in virtual worlds.  </span></p> <p>Others say it creates even more infringements on privacy and creates chances for identity theft. Foteini Baldimtsi, an assistant professor in AV’s <a href="https://cs.gmu.edu?utm_medium=cpa&utm_source=oub-podcast-core&utm_campaign=ate&utm_content=episode49" target="_blank" title="Department of Computer Science">Department of Computer Science</a>, and James Casey, an associate professor in <a href="https://game.gmu.edu/?utm_medium=cpa&utm_source=oub-podcast-core&utm_campaign=ate&utm_content=episode49" target="_blank" title="Computer Game Design Program website">Mason’s Computer Game Design</a> program, talk to Mason President Gregory Washington about what the metaverse is, and could be, and how the volatile world of cryptocurrency fits in. </p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/extra_large_content_image/public/2023-06/Baldimtsi_Casey_ATE_ep49_800x450_230511901.jpg?itok=SPkrqXEl" width="800" height="450" alt="Fateini Baldimsti and James Casey in the WGMU studio to record episode 49 of the Access to Excellence podcast. " loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Foteini Baldimsti and James Casey join Mason president Gregory Washington in the studio to discuss the imprint the metaverse is making on society and our future in this episode of the <a href="/podcast?utm_medium=cpa&utm_source=oub-podcast-ep49&utm_campaign=ate&utm_content=episode">Access to Excellence</a> podcast. <br /> Photo: Cristian Torres / AV</figcaption></figure></div> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="fa50d5c4-679d-425b-90f4-a8a90840a387" class="block block-layout-builder block-inline-blocktext"> <h2>Listen to this episode</h2> <div class="field field--name-body field--type-text-with-summary field--label-hidden field__item"><p><iframe allowtransparency="true" data-name="pb-iframe-player" height="150" scrolling="no" src="https://www.podbean.com/player-v2/?from=embed&i=f7xte-1423eb2-pb&share=1&download=1&fonts=Arial&skin=1&font-color=auto&rtl=0&logo_link=episode_page&btn-skin=7&size=150" style="border: none; min-width: min(100%, 430px);" title="The metaverse, crypto, and the evolution of the internet" width="100%"></iframe></p> </div> </div> <div data-block-plugin-id="inline_block:mason_accordion" data-inline-block-uuid="ef02ecc7-f4a3-415d-b53c-c006a5e12881" class="block block-layout-builder block-inline-blockmason-accordion"> <div class="field field--name-field-accordion-rows field--type-entity-reference-revisions field--label-hidden field__items"> <div class="field field--name-field-accordion-rows field--type-entity-reference-revisions field--label-hidden field__item"> <section class="accordion"><header class="accordion__label"><span class="ui-accordion-header-icon ui-icon ui-icon-triangle-1-e"></span> <p>Read the Transcript</p> <div class="accordion__states"> <span class="accordion__state accordion__state--more"><i class="fas fa-plus-circle"></i></span> <span class="accordion__state accordion__state--less"><i class="fas fa-minus-circle"></i></span> </div> </header><div class="accordion__content"> <h2>Episode 49 Transcript:</h2> <p><span><span><span><span><span>Narrator (00:04):</span></span></span></span></span></p> <p><span><span><span><span><span>Trailblazers and research innovators in technology, and those who simply have a good story all make up the fabric. That is AV. We're taking on the grand challenges that face our students graduates in higher education is our mission and our passion hosted by Mason President Gregory Washington. This is the Access to Excellence podcasts.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (00:26):</span></span></span></span></span></p> <p><span><span><span><span><span>So what exactly is the Metaverse? Some say it's the future of the internet, a broad shift in how we interact with technology, including new and more ways to collaborate in virtual worlds. Others say it creates even more infringements on privacy and chances for identity theft. My guest, I hope you will help us understand what the Metaverse is or will be and how the volatile world of cryptocurrency fits in with all of this. So, James Casey is an associate professor in AV's computer game design program, and he's the associate director of the Virginia Serious Games Institute. He has more than 12 years of experience developing video games and has extensive knowledge of the production and live management of Gaines, and has worked on titles from Mythic Entertainment, electronic Arts, and EA Mobile. Foteini Baldimtsi is an assistant professor in Mason's computer science department. She received a career award, which is one of the highest awards that could be given to a young faculty member from the National Science Foundation in 2022. And her research is centered around cryptographic protocols to help prevent infringements on privacy and identity theft. To both of you. Welcome to the show.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (01:54):</span></span></span></span></span></p> <p><span><span><span><span><span>Thank you.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (01:55):</span></span></span></span></span></p> <p><span><span><span><span><span>So let's start talking very, very high level here and then we'll work our way down into the weeds into specifics. Jim, let's start with a basic definition. What is the metaverse?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (02:08):</span></span></span></span></span></p> <p><span><span><span><span><span>Uh, of course you start with the hard question, right? So the metaverse is interesting because depending on who you ask, the definition changes. So some people, it's just a virtual world where you inhabit a avatar and you do stuff that mimics real life to some degree. You know, games and other things out there already do that. But to a lot of folks, it's a little more broad. It's like you have a computer and then you have the internet connected everybody's computer, right? The metaverse is this idea that it's a virtual world where people have avatars and it becomes their virtual life and it takes over and you can work, you can play, you can buy, and it's all interconnected and persistent and all these cool buzzwords. So depending on who you ask, it's somewhere within that kind of spectrum of what we currently have to what we want to have. And so the metaverse is this broad great idea that we're still developing.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (03:09):</span></span></span></span></span></p> <p><span><span><span><span><span>Is it the same thing or different from Web 3.0?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (03:13):</span></span></span></span></span></p> <p><span><span><span><span><span>Another great question. Basically, we're in Web 2.0. I could go into the history of web one versus two and three, but web three is just really the iteration of the internet that we will see in the future to some, this includes blockchain and cryptocurrencies and some of the other stuff we'll talk about today. Some people include AI and machine learning as a big part of that, uh, and to some people as well. The idea of virtual reality of a metaverse is kind of the evolution of the internet. Whether that becomes specifically Web 3.0 or somewhere in the future still is to be seen. But Web 3.0 definitely includes some of the same things that people are looking from in the metaverse.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (03:57):</span></span></span></span></span></p> <p><span><span><span><span><span>So Fonteini, you focus in cryptography. Cryptography, yeah. And its connection to privacy. Correct. And these two worlds are colliding at an enormous rate. Let me highlight what has happened and then let's talk about it a little bit. Mm-hmm. <affirmative>, I'm gonna give you a little story, and then I want you all to think about how these worlds connect in a very interesting way. So my son is a junior at Ohio State, just completed his junior year, and he came home and decided, okay, let's spend some daddy son time. So I'm gonna take him and we're gonna go hang out and go to a restaurant and just talk. And so on the way there, he's on his phone the whole time, but I see him and he's using some app, and then he'll press an icon and then he'll listen to it, and then he'll just crack up laughing and then he will, you know, and so I said, Hey, you know, you're not talking that much. Tell me what's going on. So he says, dad, it's a new app where you can send anyone an actual voicemail from a famous person. And I said, what do you mean? So he lets me listen to him. Somebody had sent him a message from Drake and it was Drake's voice, but Drake wouldn't be talking to my son like this. Right.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (05:14):</span></span></span></span></span></p> <p><span><span><span><span><span><laugh>. Right,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington1 (05:15):</span></span></span></span></span></p> <p><span><span><span><span><span>Right, right.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (05:16):</span></span></span></span></span></p> <p><span><span><span><span><span>Good old deep fake talking.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (05:18):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh my goodness. It was phenomenal. Yeah. And he kept letting me hear all these voices and I, I'm sitting here listening, I'm like, oh my goodness. I said, so you can send me a message from anybody except from anybody. I said, send me one from Kim Kardashian. <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (05:32):</span></span></span></span></span></p> <p><span><span><span><span><span><laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (05:34):</span></span></span></span></span></p> <p><span><span><span><span><span>Nice.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (05:35):</span></span></span></span></span></p> <p><span><span><span><span><span>Anyway, we were just joking. Right. But you send a message, right? You can send it from anybody. I say, really? And then I start thinking, well, if you're on a metaverse mm-hmm. And now any public figure's voice that's online, that can be synthesized and then recreated by a computer and then sent out anywhere in a virtual world, you don't know who you're talking to. Mm-hmm. <affirmative>.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (05:59):</span></span></span></span></span></p> <p><span><span><span><span><span>No,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (05:59):</span></span></span></span></span></p> <p><span><span><span><span><span>Absolutely. Because there's somebody behind it typing the words. And what's being mouthed is the voice of a famous person. Yep. You could actually think you're in a virtual house with Drake. Oh, sure. And it can be Jake from State Farm, right? Absolutely. You can.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (06:15):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. You could even have avatars that look exactly like the celebrity, almost realistic. You could even have the stuff you type into the computer be adjusted so that it actually sounds more like the person that would be speaking. So it would still …</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (06:32):</span></span></span></span></span></p> <p><span><span><span><span><span>No, that's what I'm talking about. I mean, that's what this,</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (06:34):</span></span></span></span></span></p> <p><span><span><span><span><span>Not, not even just changing the words to sound like it, but I mean, you could actually change the word, like you could put in what you wanted to say, like the gist of it. Right. And then it could actually modify the words to be more in the lingo or more in the, the way that something</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (06:47):</span></span></span></span></span></p> <p><span><span><span><span><span>Like, oh, the way the person, the way the person.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (06:49):</span></span></span></span></span></p> <p><span><span><span><span><span>So, it's not just, oh, hey, I'm a stuffy guy and I'm trying to be Drake. No, it's actually, this is what I want him to say. And then Drake says it using his own kind of cadence, his own lingo, throwing in some stuff that Drake might say. And you could do a whole lot with it to really make it convincing. I mean, now we're veering into the AI, the machine learning aspect of these things.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (07:10):</span></span></span></span></span></p> <p><span><span><span><span><span>Well, but I think that's where this thing is going. So what are the privacy concerns with this <laugh>?</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (07:15):</span></span></span></span></span></p> <p><span><span><span><span><span>Well, um, the good news are that cryptography can actually help in situations like this, because no matter what AI can do, it can only simulate public information. So the way we speak or the way we write is something that is public, but the way that we can actually secure our communications or authenticate ourselves in a secure way relies on secrets that we shouldn't be making available. This essentially says that in order to authenticate in the future is not enough to just call someone and then claim that it's us and people believe us based on our voice and our tone. But we might actually have to provide more than that. That actually relies on cryptographic secrets.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (07:58):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh man, this is getting hot. I love it</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (08:01):</span></span></span></span></span></p> <p><span><span><span><span><span>It's like you had to watermark your voice, right? You have to watermark your</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (08:04):</span></span></span></span></span></p> <p><span><span><span><span><span>You have to watermark your voice. This is exactly the point.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (08:07):</span></span></span></span></span></p> <p><span><span><span><span><span>In fact, some internet creators have been creating fake Drake and, you know, Kanye songs.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (08:13):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh no. This is actually, if you go online right now, Spotify Yep. Has taken down Yep. Thousands. Yes. Not a few songs. Yes, absolutely. Thousands of songs Yep. That were developed by bots. Yeah. But made to sound like real artists. Exactly. Who we all know and love. Thousands of songs have been removed. I couldn't believe it.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (08:36):</span></span></span></span></span></p> <p><span><span><span><span><span>Some artists I've seen, like, I think it was Grimes, the previous other half of Elon Musk, who is like, Hey, if you make something using my voice, I just want 50%. Right. And other ones are like, yeah, no, don't use my stuff. Right. <laugh> <laugh>. But yeah, it opens up a whole new level of …</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (08:53):</span></span></span></span></span></p> <p><span><span><span><span><span>But are you even using, so if me and you are talking mm-hmm. <affirmative> and I impersonate Drake's voice Yep. And I'm talking to you in that context. Well, there is no mm-hmm. <affirmative> issue there with copyright or anything. And even if I sing like I, you know, I sound like him or anything like that, as long as I'm not using his music or anything like that, it's just me. I, I listen to artists that sound like other artists all the time. You listen to, oh, he sounds like.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (09:24):</span></span></span></span></span></p> <p><span><span><span><span><span>I would argue yes and no, because it depends on what you say as Drake. So we should have done this. That would've been actually really cool if you had come on and used a voice changer. Right.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (09:33):</span></span></span></span></span></p> <p><span><span><span><span><span>I should have done that. I should've done that. That would've been really cool. Actually have Drake interviewing you.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (09:38):</span></span></span></span></span></p> <p><span><span><span><span><span>If you did not, if you did not say you were using Drake's voice and you weren't saying, oh, this is, you know, Dr. Washington, but I'm using this voice. If they just thought for some reason and we didn't correct them, that I was talking to Drake, and then you as Drake were to say something very controversial that would get the real Drake in trouble, then we fall into some issues because then you are basically acting as Drake and defaming him and or liable whatever the correct.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (10:07):</span></span></span></span></span></p> <p><span><span><span><span><span>I get it. But this is the point. The messages that my son let me listen to. Oh, I'm sure they were bad. Were of stars cussing people out. I mean, <laugh> basically in their own voice. You'd be like, whoa, I'm shut.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (10:20):</span></span></span></span></span></p> <p><span><span><span><span><span>Drake curses. Come on, <laugh>. Have you heard his songs? Come on?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (10:23):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. But, you know,</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (10:25):</span></span></span></span></span></p> <p><span><span><span><span><span>Not in the way, but what,</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (10:27):</span></span></span></span></span></p> <p><span><span><span><span><span>But what about Joe Biden? Okay. Yes. So you get Joe Biden calling you and he's just ripping you a new one. Oh. And it's because they have synthesized his voice and put it on.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (10:37):</span></span></span></span></span></p> <p><span><span><span><span><span>There are some,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (10:38):</span></span></span></span></span></p> <p><span><span><span><span><span>You know what I'm saying?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (10:38):</span></span></span></span></span></p> <p><span><span><span><span><span>There's some actually great videos where they have Biden Trump, and I think Clinton all like playing Call of Duty on the same team. <laugh> I like and ripping each other. Oh man. And it is the funniest thing, and it's just, it's just taking sound bites and stringing them together. And not even, not even in the sophisticated way. Right. But, and it's just, it sounds so funny, but you know, it's a joke and you know, with parody in that case. That's right. But will you always be able to tell that?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (11:06):</span></span></span></span></span></p> <p><span><span><span><span><span>And that is the, I think that's, to me, that's the quintessential privacy challenge. Mm-hmm. <affirmative> because, and you brought it up, Fontin, if you don't have a way of authenticating mm-hmm. <affirmative> mm-hmm. <affirmative>, who a person is now, all of the tools that we have traditionally used on listening to a person's voice or to their lilt and their tone and, and how they speak, all of that can be digitized. All of that can be replicated. So, you know, I can receive a phone call from my son right now where he's asking me to send him, yeah. 150 bucks or 200 bucks so I can do abc or I just got in an accident, I need blah, blah, blah. Mm-hmm. <affirmative>. Yeah. And it cannot be him. Absolutely. So, and then when you get in these virtual worlds where there are two or three layers behind the disguise, so you think you're interacting with a person and you're interacting with somebody else, or you're actually interacting with a bot. Yep. Well, I had a very normal conversation with chat G B T <laugh> the other day, and it seemed normal to me. You know, bill Gates says the Metaverse is already here. Right. But then the guy whose company took the name Meta <laugh> mm-hmm. <affirmative>, Mark Zuckerberg turns around now and says, oh no, it's still five to 10 years away. <laugh>. So, so who's right?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (12:26):</span></span></span></span></span></p> <p><span><span><span><span><span>Well, and Business Insider, if you read them like the last week, they said the Metaverse is dead. So it depends on who you ask. Right? If we go with this grandiose vision of everything connected, like the movies Ready Player One, or the Snow Crash book, or these fantasy, you know, ideas of essentially taking the internet, but making it into a virtual world where everything's connected and blah, blah, blah. And we can go into specifics, and I know later in the, the conversation that is still years away and there's a lot of technical reasons. Why do we have the lower end versions of Metaverses? Sure. We've got people claiming they have Metaverses right now, fortnight's probably the closest because they have so many different types of IP and content. Roblox has tons of people coming into their world and sharing space. So there's these ideas, these seeds of a metaverse. I made massively multiplayer online games for a living before I came here that essentially was its own kind of metaverse, because it was virtual worlds where people played and bought and worked and talked mm-hmm. <affirmative>. It was just in its own world versus connected to every world. And I think that grandiose vision is what's still years away.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (13:36):</span></span></span></span></span></p> <p><span><span><span><span><span>Right. And I, I don't think we're gonna have like a clear distinction between web two and web three. I think we're gonna transition to it slowly. It's the point that we'll not be able to tell when we are actually there when we're actually in Metaverse.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (13:48):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. Someday they're just like, Hey, we're on web three. Web four though. Right. Web four, that's going to be great. Right, <laugh>. No,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (13:55):</span></span></span></span></span></p> <p><span><span><span><span><span>Exactly. So this whole idea of cryptocurrency mm-hmm. <affirmative>, and if you're in a digital world, it seems to me that you're gonna want to use digital currency. Right. You can't use paper currency obviously in that world, because the definition of it, it's digital. The currency of choice would have to be a cryptocurrency. So, so talk to us a little bit about that. And uh,</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (14:19):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. Um, yes. And,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (14:19):</span></span></span></span></span></p> <p><span><span><span><span><span>And it's going, it's ebbing and flowing, right? Mm-hmm. <affirmative>, every other week you'll hear that crypto is gone, it's</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (14:25):</span></span></span></span></span></p> <p><span><span><span><span><span>Dead <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (14:26):</span></span></span></span></span></p> <p><span><span><span><span><span>And then the next week you'll hear, no, it's not. And you see the price of Bitcoin just oscillate. I've seen it go down to 16,000 and go back up to 34,000 and then, and now it's somewhere in there.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (14:39):</span></span></span></span></span></p> <p><span><span><span><span><span>Now it's been an rollercoaster. Yeah. Yeah. <laugh>. Yeah. So let me try to put some definitions first into case. Okay. I'm, I'm a computer scientist. I work in theory, I want to define things first. Digital payments exist forever. And they're not necessarily related to cryptocurrencies. Okay. So we could as well go into Metaverse in whatever way James refined it and just use digital payments using the fiat currencies that we all were used and love or not. Cryptocurrencies bring a different perspective into that. So it's not just the fact that they allow us to do digital payments. The main innovation of digital currencies or cryptocurrencies is that they try to take the intermediary out of the picture. They try to take the idea that there is a trusted financial institution or a government that handles the way that the currencies operating. And they are democratizing that, quote quotes in a way that now is decided by a set of parties.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (15:34):</span></span></span></span></span></p> <p><span><span><span><span><span>And who are these parties? Well, everyone. So you can participate in the governance, if you like, of these cryptocurrencies and decide how the system is gonna work. Participate in the system, maintain the system, and be rewarded for it if you do so. Hmm. So the main idea, again, of cryptocurrency is not just a payout digital payments. They do. Absolutely. They do. And they have certain perks as opposed to doing digital payments through our financial institutions. I can send coins money to Australia without paying any fees for intermediaries and, uh, having a constant payment later, early in a matter of seconds. Although if I try to do that through my traditional bank, it'll take days to clear <laugh>. That's the big perk of it. But the main revolution is the fact that they're taking the idea of a central, trusted party. Mm-hmm. <affirmative> out of the picture. </span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (16:23):</span></span></span></span></span></p> <p><span><span><span><span><span>Ah, very good. Very good. And, and think about it this way, like we have this idea of the metaverse, but if you really wanted to boil it down, the internet is kind of like a metaverse. You just don't have the 3D world on top of it. Right? We can play, we can talk, we can pretend to be Drake, we can buy stuff on the internet. And we did not create a single currency for the internet. Right. Just like we have multiple currencies around the world. And you know, some people say, oh, dollar is king. Or some people are like, no, we use ours. But there's still this idea that regardless of what you're using, you can convert it or you can get it into goods, whether they're virtual, real. And so in that virtual metaverse, yeah. The dollar can still be what you pay with, or you can pay with Frank's, or you can pay with pounds, you can pay with a credit card.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (17:11):</span></span></span></span></span></p> <p><span><span><span><span><span>Cause that's fake money anyways, right? <laugh> mm-hmm. <affirmative> or that money then translates into metaverse bucks or whatever we want to call it, right. Me bucks. Me bucks. Right. And it has its own exchange rate. And you know, a lot of games or worlds out there now do that for several reasons. And one of them being, once you take a currency and you abstract it into another layer, you are less likely to be as stringent on your spending. So if I spend a hundred bucks on a thousand meta bucks, that dollar value, that cost becomes obscured and you're more likely to spend. So whether the metaverse ends up with one kind of virtual currency really is gonna depend on who owns and who runs the metaverse. And that's why things like blockchain and cryptocurrency are being pushed by some people is because they want to make sure it's outside of Facebook owning it or a government owning it. </span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (18:11):</span></span></span></span></span></p> <p><span><span><span><span><span>Right. I mean, if you think about online game platforms right now, yeah, they do have these currencies, but they are controlled by the company that runs the game. So if that company decides to shut down the game today mm-hmm. <affirmative>, nobody's gonna give these funds in some form back to the users. But if instead they were using a currency that was decentralized using a blockchain system, nobody can really set it down because it doesn't really belong to someone specific.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (18:38):</span></span></span></span></span></p> <p><span><span><span><span><span>That's right. That's right. And it makes it harder. Although <laugh>, we've seen examples of this the other way, but it makes it harder for individuals to steal your coins as well, supposedly. Yes.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (18:50):</span></span></span></span></span></p> <p><span><span><span><span><span>Uh, yes and no <laugh></span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (18:51):</span></span></span></span></span></p> <p><span><span><span><span><span>Well, yeah, that's a hard problem. Yeah. Because death is, death has actually happened, but it's still much easier to take your physical money,</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (18:59):</span></span></span></span></span></p> <p><span><span><span><span><span>Right? Yeah. Well, well, although it turns out that well, people should not have physical money. Don't think, well, not should not <laugh>. No. People should have deposited their physical money to some financial institution. Right. And the good news are that if you lose, let's say, your password to your online bank account, there are ways to recover it. Why? Because there is this central institution that has ways to physically authenticate. You might ask you to literally walk into an office and sew a passport and have ways to recover your password. If you lose your password or your secret key for funds for coins that you have on a blockchain system, then this becomes so much harder to recover. Almost impossible. Yeah. Mm-hmm. <affirmative>, look,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (19:40):</span></span></span></span></span></p> <p><span><span><span><span><span>Look, I forget my passwords all the time, <laugh>, because they keep making us change it. So, <laugh>, how much money do you think is sitting in cryptocurrencies now that people can't recover because they cannot figure out their key?</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (19:54):</span></span></span></span></span></p> <p><span><span><span><span><span>A lot <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (19:56):</span></span></span></span></span></p> <p><span><span><span><span><span>I'd be willing to bet you it's billions of dollars.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (19:58):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh, yeah. No, there was people back in the Bitcoin days before it became big that had a bunch sitting on a hard drive somewhere, and that hard drive is lost or dead, or they don't know the password to get into the computer. And that was tiny amounts of money for Bitcoin back there. And now it's 30,000 of Bitcoin and Right. That's millions of dollars in just one space. So yeah, there's, yeah, there's lots of stuff there. I mean, I mean, look at what's happening with banks recently. Right. The nice thing about a lot of that is the government is going in and bailing them out, or there's the F D I C, which covers deposits up to a certain point, you know, that if you put your money there, you have some degree of security. The thing with the cryptocurrency is, although it is de democratized <laugh> or however you want to put it, right?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (20:42):</span></span></span></span></span></p> <p><span><span><span><span><span>Democratized</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (20:43):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. Essentially, yes, you have complete control over it, but you also, like you said, if something goes wrong or you lose it or something goes on, like there is no backup to that.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (20:53):</span></span></span></span></span></p> <p><span><span><span><span><span>The hope for that is to change it. And I think that people who are serious in the space, they actually want to have regulation over cryptocurrency. And I'm very optimistic on that. I think that it is gonna, I mean, it is gonna happen one way or another because people are using these systems</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (21:06):</span></span></span></span></span></p> <p><span><span><span><span><span>And I think the same thing needs to happen for the metaverse for it to take on too. Absolutely. We can get to that in a minute.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (21:11):</span></span></span></span></span></p> <p><span><span><span><span><span>So that kind of brings me back to that. The reality is, you know, you had movies like Blade Runner mm-hmm. <affirmative>, and even the Avatar, the ones that, that show these futuristic worlds Yep. Where people in their avatars interact in the world and in Ready Player one, the currency was digital currency. And if you lose it in a <laugh> in a virtual world, you lost it in the real world. Yes. Yes. Absolutely. So how accurate are the predictors? They talk about this dystopian world where, you know, you really can't go outside, you really can't live in the environment because we've corrupted it. So and so people kind of engage one another in a virtual framework. Now, let me preface this by saying, you know, we were, we were kind of there for a while mm-hmm. <affirmative> with the pandemic, right? Yeah.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (22:05):</span></span></span></span></span></p> <p><span><span><span><span><span>Covid was a nice, uh, precursor. Right?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (22:07):</span></span></span></span></span></p> <p><span><span><span><span><span>So talk a little bit about that. How accurate are those in terms of a future?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (22:10):</span></span></span></span></span></p> <p><span><span><span><span><span>How accurate is the dystopia of the science fiction? Oh, well, I think that there are trends that could point to us going down some of those routes. Absolutely. I think, and you see more and more adoption of technology and virtual aspects, just like with your son, right? <laugh>, uh, always on the phone. And I think that we could become addicted to certain things just like we could anything else. The allure of the virtual world is that it is better than your station in life. You've got a better house where you've got better clothes or you have better friends, or you can't get out like in the Covid and get to your friends. So this is your way to communicate. So it becomes a surrogate for other things that you do not feel are positive in your life. This positivity replaces that. Could that become something that is troublesome?</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (23:04):</span></span></span></span></span></p> <p><span><span><span><span><span>Absolutely. Hopefully as a society we do better in general, as well as looking at how do we look at these kind of technologies to prevent that not being draconian like China, where you can only play games three hours a week, certain hours, specific hours on like a Friday night. But how do we ensure that somebody does not become, like in ready player one living in shipping canisters just being on the internet all day long. Mm-hmm. <affirmative>. And while there's advantages to maybe attending school in virtual space at the same time, you gotta get out and as they say on the internet, touch grass, <laugh> be real. And so if I was a pessimist, I'd say yes, we could definitely see that becoming more of a reality. But I think, you know, the optimist in, in me is that we will adopt the technologies, uh, and we seeing, you know, more and more social change and more social, whatever the right words are, justice or knowledge or shared bits, I think more people will be able to see that going into it, hopefully, than we give them credit for <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (24:15):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. I, I think also our role as scientists is to actually develop mechanisms that make these tools and these technologies to work in the, in the favor of the society. And this is, this is a responsibility for us. And just for example, on, on the blockchain space, right? So all these payments are now becoming transparent, right? Mm-hmm. <affirmative>, so think for a second that right now, when you're making transactions through your credit card, it's only your own financial institution that knows exactly how you're spending, right? Mm-hmm. <affirmative>. But now, if all these transactions happen in the blockchain space, then they're essentially in one way or another, becoming fully public, right? So everybody now knows how you're spending. But then also as scientists, we know, and as cryptographers, we know that there are tools that can actually work towards adding privacy in these transactions in a way that not even your bank knows more than what they should know. <laugh>. I think this is a great responsibility in our hands, and we should be trying to make these tools to work for the benefit of the society.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (25:19):</span></span></span></span></span></p> <p><span><span><span><span><span>Interesting. Well, let me give you a, a little spin on this. Mm-hmm. <affirmative>, you can get your reaction to it. Our group of researchers at Stanford University in Google mm-hmm. <affirmative> have created a miniature virtual world mm-hmm. <affirmative>, where 25 characters controlled by chat, G P t mm-hmm. <affirmative> and custom code Yep. Live out their lives independently with what a r s technical has described as a high degree of realistic behavior. Yep. In addition, they created an architecture that stimulates minds with memories and experiences. Yep. Then they let the agents loose to interact, and now humans can interact with them too.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (25:58):</span></span></span></span></span></p> <p><span><span><span><span><span>Smallville, I think they called it.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (26:00):</span></span></span></span></span></p> <p><span><span><span><span><span>How is that not like</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (26:02):</span></span></span></span></span></p> <p><span><span><span><span><span><laugh>,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (26:03):</span></span></span></span></span></p> <p><span><span><span><span><span>The kinds of things that we saw in, you know, an early version of, of a ready player one Right. Or an environment where you are interacting like Matrix with bots. Right. The only good thing is if they kill you in a virtual world, you don't die in the real world. Right. <laugh>, at least not yet.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (26:23):</span></span></span></span></span></p> <p><span><span><span><span><span>I think it would be closer probably to kind of like the West World model, right? Like you're Oh</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (26:27):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah, yeah. Exactly.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (26:28):</span></span></span></span></span></p> <p><span><span><span><span><span>Like you're developing this, like, in this case the AI to mimic real world interactions. And so I'm familiar with the Stanford, uh, little research that they did on Smallville, and I think it's great. Now, to be fair, when I grew up, there was a program called Little Computer People, where we got to watch, watch people live in their house and go about their day. And it was very similar, but it was much more strict and programmed. In this case, the AI is learning based on the data that it was trained on, the goals it was fed and all these different things. And what's nice about it is it gives us insight into how it takes this information and creates those relationships, these, uh, conversations and creates memories. And honestly, one of the big things for, you know, the general intelligence is this idea of how do we mimic how people's brains work? And part of that is the memory construct. I</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (27:16):</span></span></span></span></span></p> <p><span><span><span><span><span>That's right. And and that was great that they gave them those.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (27:19):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh, yeah. In fact, um, one of our companies out at the Virginia Series Game Institute was founded by a guy who worked on Ultima Online, a massively multiplayer online game. And he's working in this field, and he took the same thing that Stanford did, but he actually had the AI create the world instead of just, hey, here's your town and here's, we've already created all this, the art for the world and the way the world worked. And the, the streams and the valleys and the roads and the, the resources of the world was all created by the AI as well. And then it populated it within NPCs that took a look at what was around, and they built a campfire. And then once they had that and they met that need, they'd go and grab resources and build a, a cottage. And they had apple trees.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (28:02):</span></span></span></span></span></p> <p><span><span><span><span><span>So they made a fruit stand and they build this whole backstory for themselves using ai. And then that can be put into a game or a world where then you interact with a guy and he is got this whole history of, oh yeah, when I first got here and it was just a campfire and we had to, and so this AI is building all this content <laugh>, essentially for a game or a virtual world. And it's not just let 'em loose and see what they do. It's from creating the world proper with AI to every little aspect of it. And so the next step for them is obviously they're gonna do 3D and they're gonna do a few more things and they're, I think they're reaching out to the same folks at Stanford as well as the researchers here. But again, the promise of what AI and machine learning can do is huge. And yes, there's always horror stories about what it could do if it approaches the singularity as they call it, and things like that.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (28:59):</span></span></span></span></span></p> <p><span><span><span><span><span>But see, I think this whole singularity thing, I think is a red herring, to be honest with you. I think these technologies are going to be incredibly influential in our lives long before that concept is reached. Mm-hmm. <affirmative>. And in some sense, I'm blown away by the earliest forms of artificial general intelligence and it hasn't even been optimized yet.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (29:25):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh yeah.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (29:26):</span></span></span></span></span></p> <p><span><span><span><span><span>You don't have the breakthroughs yet. And to me, this will all play out in virtual worlds. Right.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (29:32):</span></span></span></span></span></p> <p><span><span><span><span><span>It's a great place for it. Cuz again, it's content generation. Mm-hmm. <affirmative>, it's a tool to make more stuff at the end of the day, whether it's coming up with a chemistry equation and showing a proof, or whether it's creating a world or whether it's making people talk to each other or pretending to be Drake <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (29:51):</span></span></span></span></span></p> <p><span><span><span><span><span>So recently mm-hmm. <affirmative>, we've heard Jeffrey Hinton, one of the groundbreakers in artificial intelligence mm-hmm. <affirmative> talking about the idea that this stuff can get smarter than people is not that far off. Hmm. You've heard the warnings from many of the individuals in open ai mm-hmm. <affirmative>, which is the company behind chat, G B T, including its CEO mm-hmm. <affirmative>, that basically warn of the challenges associated with it and how they are actively have to, for lack of a better way of putting it, dumb down the AI before it's released to the public because they're worried of some of the damage it can actually do. Maybe the metaverse is the place for this stuff to develop and flourish where it's not touching the physical world and let it grow. And you can interact with the currencies and you can intermingle all of this stuff. Sure. Because they're unintended consequences to everything you do. We know some of the intended consequences of artificial intelligence, but it's that thing you're not thinking about that will creep up and sure just knock you down.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (30:54):</span></span></span></span></span></p> <p><span><span><span><span><span>When Microsoft first put out an AI chatbot, I think it was called Tay,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (30:58):</span></span></span></span></span></p> <p><span><span><span><span><span>And started</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (30:59):</span></span></span></span></span></p> <p><span><span><span><span><span>Training and it and became racist. Right?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (31:01):</span></span></span></span></span></p> <p><span><span><span><span><span>Not just racist.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (31:02):</span></span></span></span></span></p> <p><span><span><span><span><span>It was, yeah. </span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (31:03):</span></span></span></span></span></p> <p><span><span><span><span><span>It was all of the ists. Yeah. <laugh>. It was racist, it was homophobic. Yeah. It was, oh my goodness. Sexist. It was everything.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (31:10):</span></span></span></span></span></p> <p><span><span><span><span><span>But I think what it boils down to again, is it's, it's just like with people, right? The inputs you give it, the training you give it, you know, the whole nature versus nurture and all this stuff, like for ai, you're feeding it information. If you put this AI into a virtual world, it is going to end up being a product of its virtual society, just like people are. And to that end, it is very much like a person, because it is taking all this information in and some rules that have been set up by society or by the programmer and who programmed it and how they programmed it and what they designed it for. Now, if we put AI in charge of nuclear weapons, then we deserve what happens, right? Just like a terminator. Right. But what it can do, and what we allow it to do, those are the questions, right? Training in virtual worlds, whether they're 3D with avatars or this little Smallville with 2d, uh, guys, that's essential for us to see how they grow and to make them better and to remove bias and to remove other elements that get put in as part of the programming, right? Whether it's the initial programming, whether it's the training and data, or whether it's stuff that comes in after the fact that affects them, the learning module.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (32:25):</span></span></span></span></span></p> <p><span><span><span><span><span>So if we pull back in, think about it in the environment and in the world in which we live in today, the real world, right? And you look at cryptocurrencies, do you believe that there will be fully integrated in any time in the near future?</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (32:39):</span></span></span></span></span></p> <p><span><span><span><span><span>I'm gonna say my personal opinions here, right? So I don't think it's a matter, we should not be focusing on the cryptocurrency part of this technology. I think we should be focusing on the technology beyond the cryptocurrencies, which is the blockchain. The blockchain technology. Sure. Uh, so the blockchain technology can offer much more than just digital payments. So digital payments in a sense, are just one application of blockchain systems. And the main idea, the main advantage of all these blockchain based systems is that, as I said before, they take away the idea that you rely on a specific third party. And since we have James here, let me give you one of the most prominent applications of blockchain today beyond payments, that is the generation of good randomness. And let me explain why this is very, very important in the gaming industry and in metaverse in all these games that try to offer some version of virtual reality.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (33:33):</span></span></span></span></span></p> <p><span><span><span><span><span>So it is, uh, in many, many parts of these games, the users, the gamers, need to be sued. That what happens in the next phase of the game is actually random done in a random way. And not in a way that the company that controls the game can alter the sequence of the game in order to gain more money. At the end of the day, so many of these very large gaming industries, they care to prove to their users that they use good randomness. That for, in a verifiable way, in a truthful way, they do randomly decide what's the next phase? What's the next thing that will happen in the game? Mm-hmm. <affirmative>. So now where do you take this randomness from? Blockchain systems are an excellent resource of randomness. Again, why? Because they're not controlled from a single entity, but they pull together randomness from thousands or millions depending on what blockchain systems they're looking at of people around the world in a way that it's very, very hard to bias us the randomness.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (34:35):</span></span></span></span></span></p> <p><span><span><span><span><span>And again, this is just one application and, uh, believe me, it is one of the applications that people are using blockchain today a lot or are looking into blockchain a lot. So that said, cryptocurrencies are one part of this blockchain systems. And if you ask me, yeah, I do think that some of these cryptocurrencies will become more mainstream, but I don't think that this is the main contribution of blockchain in web three. So I think that blockchain can do much more things, many more things than just allowing for this mm-hmm. <affirmative> cryptocurrencies for these digital payments.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (35:08):</span></span></span></span></span></p> <p><span><span><span><span><span>I get the blockchain portion of this. Let me pose the question a little bit.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (35:11):</span></span></span></span></span></p> <p><span><span><span><span><span>Just don't ask me to give like, uh, investment, uh, <laugh> investment advice.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (35:15):</span></span></span></span></span></p> <p><span><span><span><span><span>Let me, let me pose, let me pose the question a little, a little bit differently. Right now in our country, we are spending trillions of dollars a year, and we're driving large amounts of debt. And as we continue to have more spending beyond the revenues that we are taking in, and we go into more and more debt, at some point in time, you're gonna see a dramatic downward pressure on the value of the dollar. Now, in terms of having a global economy, large enough, in order to become the global currency, you basically got the r and b and you got the dollar, right? Maybe it could be the Euro mm-hmm. <affirmative>, but it doesn't leave you a lot of alternatives as you devalue the dollar, right? Mm-hmm. <affirmative>. So at some point you start getting driven towards a digital based currency or cryptocurrency as an alternative. All you need is one or two catastrophic market events with our currency in order to drive people to these. So I don't believe that it is totally unrealistic to think that at some point in time, people will, will want to engage more with these digital based currencies.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (36:41):</span></span></span></span></span></p> <p><span><span><span><span><span>And we actually, sorry James, uh, we actually saw that happening like a few years ago when like the banks collapsed in Cyprus, for example, we saw that the prices of cryptocurrencies went up. We do observe that happening in the world, right? I mean, I'm not an economist, but there is certainly relation on that.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (36:55):</span></span></span></span></span></p> <p><span><span><span><span><span>I think the biggest thing that becomes a part of that is like, so you mentioned the dollar, right? And a lot of our economy in human or debt, right, is based on this idea that we are a kind of a world currency, but all currency to some degree has a historical value to it based on usually some kind of physical resource. So in the, in the past, it used to be gold, right? It used, it used to be gold used. It's really no longer. Most people may not even realize it, but it's, you know, we're just printing money. But, um, and</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (37:24):</span></span></span></span></span></p> <p><span><span><span><span><span>It's the full faith in credit of the United States government is what it's based on and trust. And if that trust is ever broken, you will see the currency collapse and there's no real global alternative outside of the cryptocurrency.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (37:37):</span></span></span></span></span></p> <p><span><span><span><span><span>So we'd have to work together as governments around the world on a currency we all accept within that parameter. So that if we said, you know, what we transfer from the dollar to Bitcoin or Dogecoin or whatever the, you know, Dogi coin or whatever latest coin is, right? Mm-hmm. <affirmative> or the, the dollar coin or the, you know, I didn't know they were playing around with some of these, right? It's, it's still based on, you know, if the U.S. has trillions of dollars worth of Bitcoin, there's still going to be some of that inherent instability behind it if all of a sudden the U.S. is not good for it. And that's why some people were really skeptical about cryptocurrencies in general, or this idea of digital currency is because, is there something behind it? Except what we say. It's the same thing with stocks, right? The stock market is one of those things where, or you know, the banks, you know, failing because people start to lose faith and they're like, how do we get any value out of it? And if there's no value originally in it, how does that translate in the long run if we do lose faith in the system?</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (38:35):</span></span></span></span></span></p> <p><span><span><span><span><span>I guess what I'm kind of driving to, and as we start to wrap up here mm-hmm. <affirmative>, you start to bring all of this together. So we talk about the metaverse as a construct. We talk about cryptocurrency and the like as a construct, and we talk about how these entities can actually connect mm-hmm. <affirmative> the connection with the physical world. I remember Pokemon, I remember when my kids got into it, they were into it big time. And so they were into it so much. I said, okay, let me figure out what's going on with this thing. You'd have a camera from your phone would overlay over the physical world in an environment which you were in. Yep. Pokemon Go. And you'd see a little Pokemon over it in the corner and you can walk over to it and get it. You were in the physical world, but you were also in the virtual environment also</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (39:23):</span></span></span></span></span></p> <p><span><span><span><span><span>Mixed reality.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington1 (39:24):</span></span></span></span></span></p> <p><span><span><span><span><span>Exactly. Is that a possibility? Is it a possibility that these worlds could indeed collide? You know, I got cryptocurrency Yep. And I have real currency. You, you, you get what I'm saying? Yeah, absolutely. I have, you know, exist in the virtual world and I exist in the physical world, right? Yep. So talk a little bit about that.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (39:44):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. I mean, so a as you're saying, this is already happening. Uh, I, I'm not sure if this is part of web two or web three now, <laugh>, but it is certainly happening. I do have both cryptocurrencies and real currencies. Yeah. And wrapping back to the, you know, the beginning of this discussion, right? Are we gonna move completely into a metaverse reality? Mm-hmm. <affirmative>? Well, I think it's not clear, right? So I think we'll probably end up having for many more years a mixed reality of people trying to find a harmony between the, the virtual world and the real world. And again, in one way or another, our role as universities and researchers is mm-hmm. Uh, to try to make this balance as fair as possible and as, uh, secure as possible.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (40:26):</span></span></span></span></span></p> <p><span><span><span><span><span>Try to make sense. We have to try to make sense in all of this.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (40:29):</span></span></span></span></span></p> <p><span><span><span><span><span>We also have to make it easier for folks. Blockchain and cryptocurrencies at the end of the day, are not the easiest things for people to understand. Yeah. So I know Amazon is working on a digital marketplace for NFTs, you know, non-fungible tokens, but they're abstracting it. So it's, it's as easy as buying on the Amazon website. And I think for us to go to that route where we can buy physical stuff, we can buy virtual stuff, we can combine them, we have to have that same kind of thing. Cuz again, at the end of the day, if you can keep it simple, people will adopt the technology. You know? And as, as Bitcoin became more popular, you could use it to buy a Tesla. I know somebody bought pizza with it way back in the day and regret it now cause it's worth a lot more</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (41:12):</span></span></span></span></span></p> <p><span><span><span><span><span>Because they could have bought a Tesla now. </span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (41:14):</span></span></span></span></span></p> <p><span><span><span><span><span>Yes, exactly.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (41:14):</span></span></span></span></span></p> <p><span><span><span><span><span>They could have bought The Tesla</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (41:14):</span></span></span></span></span></p> <p><span><span><span><span><span>With the pizza. They could have had a Tesla <laugh>. Um,</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (41:18):</span></span></span></span></span></p> <p><span><span><span><span><span>Amazing. </span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (41:19):</span></span></span></span></span></p> <p><span><span><span><span><span>But to get to this idea of what really the idealists want Web 3.0 or the Metaverse to be, requires us to really put in regulation work procedures, technology like blockchain or, or similar. We have to agree as both either a country or a society as a world, much like we did with the internet, we have to say, look, there are some rules. There are some things that have to happen. Cuz right now nobody in a capitalist society, no company is going to want to share their version of the Metaverse with everybody else. Because as you said, if I spend $10 on Nike sneakers in this virtual world, that $10 purchase can't translate to Nike shoes in every other game because of so many technical problems. Right? Right. So what is that $10 Nike shoe worth? Well, it's worth $10 worth of skins in Fortnite. Mm-hmm. <affirmative>.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (42:16):</span></span></span></span></span></p> <p><span><span><span><span><span>But in order to use it in Call of Duty, so many technical things would have to happen for it to even have an equivalency. So this idea, this idealistic view that the currency or the items or things that you share within a virtual world, like the Metaverse should be, requires us to get on board in so many different ways and pass some technological hurdles. And maybe AI and machine learning can help us on that cuz maybe they can help us make translations between different worlds. But there has to be much like we have the back end of the internet. You know, we all rely on https and we all rely on these different protocols and we all rely on these different things that make it fair, not necessarily equitable at all times, but make it at least fair and things will work together. And we know if we do this, it will work. That has to be done for the metaverse and people are are on that. It's just, it's a lot more slow going I think, than when the internet took off.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (43:07):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah. And I thing James and what you're saying, it's, it's really, really important to bring together people from different disciplines. Yes. And so far it has been a game that has been played too much on the side of computer scientists and engineers. Yep. But now it's becoming a part in that no matter what technology we're building, it cannot get out there without regulation, without people from the policy side. Mm-hmm. <affirmative> without economists, without psychologists to understand how this impacts people. So we really need to close the gap here.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (43:35):</span></span></span></span></span></p> <p><span><span><span><span><span>So in conclusion, what does the future look like in your opinion, in both of these contexts? I'm not talking 10 years out. Sure. You know, even five, I'm saying over the next three years or so. What happens in the context of what both of you all do? What do you think happens? Look, I get the caveats that it's almost impossible to predict the future. Here’s the thing. If you predict it and it's right. I will refer back to this <laugh> recording.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (44:03):</span></span></span></span></span></p> <p><span><span><span><span><span>As positive proof of the Power of Mason faculty. All right. So have at it.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (44:09):</span></span></span></span></span></p> <p><span><span><span><span><span>So with the idea of the metaverse, I'll handle that side for, to start with. So a lot of the metaverse is built around virtual worlds. And right now the technology, like the Meta and you mentioned Mark Zuckerberg is betting on this idea of VR goggles and all these ways that we can enter the world and become immersed in part of it. And then we can shape it is not catching on. That's why Business Insiders said the Metaverse is, is dead. Right. Is because that technology isn't making it. But I think there's an opportunity over the next few years to start striving for setting up parts of the network that we need to make this work to not just be a dominated Amazon marketplace, which, you know, they took over. Right. And eBay controls this part of the, the internet. There needs to be a push for how do we make this a shareable marketplace, a shareable world.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (44:58):</span></span></span></span></span></p> <p><span><span><span><span><span>And I think that is going to start being where we see the most growth. I don't think we're necessarily going to see Fortnite become the place where everybody goes, you know, and transform it. And I don't think unfortunately, you know, meta from Facebook is going to be the big thing that Mark Zuckerberg wants it to be. I think we'll see some iterations on those and everybody's going to do their own little pointer of the metaverse, but it's still a little ways, way before they start to connect to each other. We make those valuable connections that will help us both from a society standpoint as well as obviously from their point maybe making money. Yeah. So I think we're still a little ways away. I think VR is taking a small step back and, and we'll see this still valued about, but I think we're going to hopefully concentrate on the technologies around it more.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (45:47):</span></span></span></span></span></p> <p><span><span><span><span><span>Well, you all remember the Newton mm-hmm.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (45:49):</span></span></span></span></span></p> <p><span><span><span><span><span><affirmative>. Mm-hmm</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (45:50):</span></span></span></span></span></p> <p><span><span><span><span><span>That's what happened with the Newton, right? Oh yeah. Many of the technologies that happened in Newton wound up in the iPhone, right? Yeah. Right. Yep. And so when the Newton was developed, it was a huge flop. Yep. Right. I remember Bart Simpson was cracking jokes on it. Right. You know,</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (46:03):</span></span></span></span></span></p> <p><span><span><span><span><span>It's like the Google Glass. The Google Glass was a great idea. It's this augmented reality giving you information. I could look at somebody and see their name and get information. It just wasn't, that would've really done well.</span></span></span></span></span></p> <p><span><span><span><span><span>Greg Washington (46:15):</span></span></span></span></span></p> <p><span><span><span><span><span>That would've been really helpful for me. But everybody's, I'm bad with names.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (46:19):</span></span></span></span></span></p> <p><span><span><span><span><span>Same. Same here. I tell my class all the time, I'm never gonna remember your name. But if I had that on my phone, we already have that power on the phone phone right now. It's just how do we get it out of the phone and in front of you and everyday use and make it useful. That's why phones have taken off is because their user experience is perfect for most people.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (46:39):</span></span></span></span></span></p> <p><span><span><span><span><span>No, I get it. So as we end Foteini, you tell me.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (46:43):</span></span></span></span></span></p> <p><span><span><span><span><span>Yeah, I mean, just to, to bring up the blockchain aspect here on the near future, I don't think, again so much is gonna change on the end user experience. I don't think we're all gonna going to be transacting in cryptocurrencies in three years, <laugh>. But again, I do see aspects of the blockchain technology being more integrated. So the example that I brought up before with gaming industry and how they're using randomness, I think that this is something that in three years it might start becoming mainstream. So we might not start trusting companies that they claim they generate their own randomness.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (47:17):</span></span></span></span></span></p> <p><span><span><span><span><span>If there's money for it, the companies will go for it. And that's the key generating that value.</span></span></span></span></span></p> <p><span><span><span><span><span>Foteini Baldimtsi (47:21):</span></span></span></span></span></p> <p><span><span><span><span><span>Exactly. So I think that we will be seeing more applications of the blockchain space, not necessarily just digital payments, but mm-hmm. <affirmative>. But more part of it will go hand in hand with the metaverse, you know, like reality as it can help in some aspects of it. But blockchain is also very different technology that can have comp completely. You know, even if Metaverse dies, blockchain might not die or the, the other way around. <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (47:45):</span></span></span></span></span></p> <p><span><span><span><span><span>No, I hear you.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (47:46):</span></span></span></span></span></p> <p><span><span><span><span><span>We're never gonna get rid of virtual worlds and the virtual environments, but the overall view of what the metaverse is probably will change to some degree. We also talked about AI and machine learning. I think in the next few years we'll see some scary developments, but I don't think they're gonna be scary in the way that people talking about the singularity or, or that kind of stuff is gonna be …</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (48:06):</span></span></span></span></span></p> <p><span><span><span><span><span>No, I think, I think we're headed for disaster in some other things. It won't be the singularity, but I think criminal enterprise is gonna have a field.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (48:16):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh, sure.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (48:16):</span></span></span></span></span></p> <p><span><span><span><span><span>Day with artificial intelligence. You're gonna spoof phones, you're gonna spoof people. When you couple that with cyber security issues and cybersecurity, it's gonna force us, it is going to, we got a rough couple of years before we figure out all of this.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (48:32):</span></span></span></span></span></p> <p><span><span><span><span><span>It's like Covid though, right? Like Covid forced us to do things we were Right. Not comfortable with. Right. The rise of AI is going to force us to look at things we have not wanted to look at for a long time. Mm-hmm. <affirmative> and figure out how to bend to this new technology and how to use this tech new technology. Cause at the end of the day, AI and machine learning, I mentioned earlier, in my mind it's just content generation, right? It's just like a computer or a painting brush. You know, when you were doing cave paintings, you, you had certain tools when you started to do paintings, you had different tools. When you started to make digital painting, you had different tools. Now we have more tools. How do we use that responsibly? And I think the great thing is, and I've seen it here, both, you know, with what we do and what CS is doing and all across our campuses, we've got people that are thinking about these problems and we got people that are developing solutions now. So that at least makes me hopeful. <laugh>.</span></span></span></span></span></p> <p><span><span><span><span><span>Gregory Washington (49:26):</span></span></span></span></span></p> <p><span><span><span><span><span>Outstanding. Outstanding. Well, look, this has really, really been a fascinating discussion. And the one thing I can say for sure is that we're gonna be hearing more on both of these topics.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (49:38):</span></span></span></span></span></p> <p><span><span><span><span><span>Oh, yeah, absolutely, absolutely.</span></span></span></span></span></p> <p><span><span><span><span><span>James Casey (49:40):</span></span></span></span></span></p> <p><span><span><span><span><span>So I'd like to thank my guests, Foteini Baldimtsi, assistant professor at Mason's Computer Science Department. And James Casey, an associate professor at Mason's computer game design program, and the associate director of the Virginia Serious Games Institute. I am Mason President Gregory Washington saying, until next time, stay safe. Mason. Nation.</span></span></span></span></span></p> <p> </p> <p><span><span><span><span><span>Narrator (50:04):</span></span></span></span></span></p> <p><span><span><span><span><span>If you like what you heard on this podcast, go to podcast.gmu.edu for more of Gregory Washington's conversations with the thought leaders, experts, and educators who take on the grand challenges facing our students graduates and higher education. That's podcast.gmu.edu.</span></span></span></span></span></p> </div> </section></div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="720821a0-d327-498a-8eba-c314d7b2e898" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="3eaa59ee-d9ab-4fe2-bc1d-6b87a9c651f5"> <div class="cta"> <a class="cta__link" href="https://cs.gmu.edu?utm_medium=cpa&utm_source=oub-podcast-core&utm_campaign=ate&utm_content=episode49"> <h4 class="cta__title">Explore Computer Science at Mason <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="4cba23b2-c71b-436f-a0a6-388d0e02bc97" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="da2c7bb3-84c5-494c-936f-b24b72893fe0"> <div class="cta"> <a class="cta__link" href="https://game.gmu.edu/?utm_medium=cpa&utm_source=oub-podcast-core&utm_campaign=ate&utm_content=episode49"> <h4 class="cta__title">Find out about Mason's Computer Game Design program <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="52639f82-486e-4841-815c-3729b2150c80" class="block block-layout-builder block-inline-blocktext"> <div class="field field--name-body field--type-text-with-summary field--label-hidden field__item"><p> </p> <p> </p> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Episode</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/foteini" hreflang="und">Foteini Baldimtsi</a></div> <div class="field__item"><a href="/profiles/jcasey9" hreflang="und">James Casey</a></div> <div class="field__item"><a href="/profiles/president" hreflang="und">Gregory Washington</a></div> </div> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="60db99c5-7bf7-4848-ad63-f6fa048dc3f6" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="7ae170da-5f9f-445e-8c62-4b77e5e83476" class="block block-layout-builder block-inline-blocknews-list"> <h2>Access to Excellence Podcast Episodes</h2> <div class="views-element-container"><div class="view view-news view-id-news view-display-id-block_1 js-view-dom-id-02700e913cb90444e6228ed14dacf0ac6dc299c986eeb3aabd7291217293018a"> <div class="view-content"> <div class="news-list-wrapper"> <ul class="news-list"><li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-12/podcast-ep-63-economic-perceptions-driving-us-politics" hreflang="en">Podcast — EP 63: The economic perceptions driving U.S. politics</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">December 11, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-11/podcast-ep-62-what-are-chances-intelligent-life-beyond-earth" hreflang="en">Podcast — EP 62: What are the chances of intelligent life beyond Earth?</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">November 18, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-10/podcast-ep-61-can-dirty-coffee-grounds-be-key-clean-water" hreflang="en">Podcast - EP 61: Can dirty coffee grounds be the key to clean water?</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">October 21, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-08/podcast-ep-60-marking-decade-success-mason-korea" hreflang="en">Podcast Ep 60 - Marking a decade of success at Mason Korea</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">August 6, 2024</div></div></li> <li class="news-item"><div class="views-field views-field-title"><span class="field-content"><a href="/news/2024-07/podcast-ep-59-cybersecurity-and-global-threats-tomorrow" hreflang="en">Podcast Ep 59 - Cybersecurity and the global threats of tomorrow</a></span></div><div class="views-field views-field-field-publish-date"><div class="field-content">July 5, 2024</div></div></li> </ul></div> </div> </div> </div> </div> </div> </div> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/7311" hreflang="en">Access to Excellence podcast</a></div> <div class="field__item"><a href="/taxonomy/term/326" hreflang="en">Podcast Episode</a></div> <div class="field__item"><a href="/taxonomy/term/226" hreflang="en">podcast</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/2186" hreflang="en">computer science</a></div> <div class="field__item"><a href="/taxonomy/term/4656" hreflang="en">Artificial Intelligence</a></div> <div class="field__item"><a href="/taxonomy/term/7586" hreflang="en">cryptocurrencies</a></div> <div class="field__item"><a href="/taxonomy/term/14746" hreflang="en">cryptography</a></div> <div class="field__item"><a href="/taxonomy/term/18066" hreflang="en">metaverse</a></div> </div> </div> </div> </div> <div> </div> </div> Fri, 02 Jun 2023 17:37:33 +0000 Damian Cristodero 105771 at Mason brought its A-Game at this year’s Game Mason /news/2023-03/mason-brought-its-game-years-game-mason <span>Mason brought its A-Game at this year’s Game Mason</span> <span><span lang="" about="/user/1456" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Shayla Brown</span></span> <span>Mon, 03/20/2023 - 17:13</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/snam5" hreflang="und">Sang Nam</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><figure role="group"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/2023-03/GAMEmasonHeader.jpg" width="800" height="800" alt="Participants playing a video game at GAMEmason2023. Photo by Evan Cantwell." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Participants playing a video game at GAMEmason 2023. Photo by Evan Cantwell.</figcaption></figure><p><span class="intro-text">Game Mason showed why AV’s Computer Game Design program is one of the university’s fastest growing programs.</span>  </p> <p>Hosted by Student Involvement and the Center for the Arts (CFA), in collaboration with GMU Esports and the computer game design program, this year’s event at the Fairfax Campus on March 3-4 had classic arcade games like Pinball and Ms. Pac-Man, an Esports tournament, and more. Just under 1,000 people attended the event, with its components in Harris Theater, Horizon Hall, and the Center for the Arts Concert Hall.   </p> <p lang="EN-US" xml:lang="EN-US" xml:lang="EN-US">“Throughout Game Mason, we witnessed that games can be a cohesive agent to bring the community closer together,” said Sang Nam, director of Mason's Computer Game Design Program. “Games in the 21st century are an essential part of our life and beyond, and Mason will be a frontrunner to innovate how we experience games.” </p> <p>Game Mason invited special guests such as voice actors and guest speakers from across the gaming industry including Michele King, director of the Esports Program at the College of William & Mary. </p> <p>“The language of play is universal. I'm an old school gamer with the original board games,” said King.   </p> <p>King, who enjoys playing games such as Codenames, Splendor, and Rummikub, described Game Mason as “an organic grassroots community of gamers.”    </p> <p>“I did a TED Talk three years ago [about why] colleges and universities need to pay attention to this concept of esports,” said King. “There is plenty of room at the esports table for everybody to have a seat [to] support and encourage each other.” </p> <p>Although it is typically a male-dominated field, “esports is one of the beautiful places of leveling the playing field. I think it's starting to change,” said King. </p> <p lang="EN-US" xml:lang="EN-US" xml:lang="EN-US">Between all five games we offered in varsity level competitions, there were about 130 players, said Lauren Long, the executive director of Student Involvement.  </p> <p lang="EN-US" xml:lang="EN-US" xml:lang="EN-US">“It brought players from [universities such as] Virginia Tech, Northern Virginia Community College, James Madison University, Shenandoah University, Virginia Wesleyan, and American University,” said Long.</p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/2023-03/GAMEmasonthumbnail.jpg" width="400" height="400" alt="Participants playing a game at GAMEmason 2023. Photo by Evan Cantwell." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Participants playing a game at GAMEmason 2023. Photo by Evan Cantwell.</figcaption></figure><p>Mason Computer Game Design students also presented demonstrations of their game creations for participants to play.  </p> <p lang="EN-US" xml:lang="EN-US" xml:lang="EN-US">Stellar Stoats, a student-formed company, presented their game, Eras Rising, which was initially developed as a group project for their Senior Capstone course, a year-long synthesis course where student groups develop a full game from ideation to launch.   </p> <p>Senior <a href="https://game.gmu.edu/" target="_blank">computer game design</a> major Tione Giesberts presented his creation, GMU Jammers, which he designed with his peers in their Advanced Game Design Studio course.  </p> <p>“We came together and made a game over a semester. It's truly one of the best experiences I've had in the major,” said Giesberts. As the design leader, Giesberts said one responsibility was figuring out what the team’s strengths and weaknesses were.   </p> <p>Senior <a href="https://creativewriting.gmu.edu/" target="_blank">creative writing</a> major Rheagan Nelson has been a gamer for most of her life. She said her love of gaming started when she was five years old and her family bought a Nintendo Wii.   </p> <p>“It's fun to just game out, especially when they have the Super Smash and Mario Cart tournaments,” said Nelson, who also attended last year’s event. “It's important that the types of games are expanding too. Last year it was all rhythm and dancing type games. It's good to see them branching out to different sorts of games,” she said. </p> <p>Nelson is taking a screenplay class this semester and hopes to join a publishing company after graduation. “It would be pretty cool to be able to write scripts for game.” </p> <p>This is Mason’s fourth Game Mason since the event began in 2019.          </p> <p>“It's a gathering of gaming for those who, like myself, are home bodies and usually inside,” said Jonathon Golden, a Fairfax resident and Game Mason participant. “It's a perfect opportunity for people who don't get the chance that often to hang out with others with shared interest.” </p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/336" hreflang="en">Students</a></div> </div> </div> </div> </div> </div> Mon, 20 Mar 2023 21:13:54 +0000 Shayla Brown 104606 at ARTS by George! Showcases the Arts at Mason and Raises Scholarship Funds /news/2022-09/arts-george-showcases-arts-mason-and-raises-scholarship-funds <span>ARTS by George! Showcases the Arts at Mason and Raises Scholarship Funds</span> <span><span lang="" about="/user/1031" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Zoe Harr</span></span> <span>Tue, 09/06/2022 - 13:06</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/rdavi4" hreflang="und">Rick Davis</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p class="Default"><span><span><span><span><span>“An evening like no other,” </span><strong><span><span>ARTS <em>by George!</em> </span></span></strong><span><span>makes its in-person return on September 24. The philanthropic event, headlined by Emmy</span></span><sup><span><span>®</span></span></sup><span><span> and Tony Award winner <strong>Kristin Chenoweth</strong>, raises</span><strong><span><span> </span></span></strong>support for student scholarships in visual arts, dance, music, theater, game design, film, arts management, as well as for the </span><a href="https://masonacademy.gmu.edu/" target="_blank"><span><span>Mason Community Arts Academy</span></span></a><span>, </span><a href="https://www.greenmachine.gmu.edu/" target="_blank"><span><span>Green Machine Ensembles</span></span></a><span>, and the </span><a href="https://cfa.gmu.edu/events/2022-2023-season"><em><span>Great Performance at Mason</span></em></a><em> </em><span>season at the Center for the Arts. Since its creation in 2006, ARTS <em><span>by George!</span></em> has raised more than $2 million for the arts at Mason. </span></span></span></span></span></p> <p class="Default"><span><span><span><span><span>“More than any single performance or exhibition or screening could ever do, ARTS <em>by George! </em>offers a window into the life and work – the very heart – of this great College of Visual and Performing Arts,” notes <strong>Rick Davis</strong>, </span>Dean of the College of Visual and Performing Arts <a>(CVPA)</a><span>.</span><span><span> </span></span><span>“In fact, it’s kind of a stained-glass window, composed of many colors and shapes and designs representing the many programs we offer, and it casts a beautiful light on the interplay of students, faculty, professional guest artists, and the communities that we all serve.” </span></span></span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2022-09/Student%20showcases.JPG?itok=KpGffv1E" width="312" height="350" alt="School of Music students perform at the x ARTS by George! event." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>School of Music students perform at a previous ARTS by George! event.</figcaption></figure><p class="Default"><span><span><span><span><span>ARTS <em>by George!</em> begins by bringing hundreds of CVPA students and faculty together to collaborate in a series of behind-the-scenes showcase performances and exhibits, ranging from musical cabarets to virtual reality demos. From the </span><a href="https://music.gmu.edu/"><span>School of Music</span></a><span>, a taste from the many offerings including jazz, piano, symphony orchestra, opera, as well as special performances by </span><a href="https://www.greenmachine.gmu.edu/"><span>The Green Machine</span></a><span>. </span><span>Introducing its upcoming production of the laugh-out-loud love story <em>Head Over Heels</em>, </span><a href="https://theater.gmu.edu/"><span>Mason School of Theater</span></a><span> will perform highlights from the musical featuring music of the Go-Go’s and more! Additionally, guests will be invited to performances from the School of Dance, student film screenings from the School of Film, and Computer Game Design demonstrations. </span><span>Programming begins at 5 p.m., presented across 10 open studios and rehearsal halls on Mason’s Fairfax campus, which will also have sumptuous </span>beverage and cuisine stations offered throughout.</span></span></span></span></p> <p><span><span><span><span>Co-chairs of ARTS <em>by George! </em><strong>Anne Bolger</strong> and <strong>Steven Golsch</strong><em> </em>emphasize the importance of the event, stating, “<span>This benefit raises important scholarship funds to help our talented students and community arts partners and share their art and inspire the world. We are proud to support these programs and students as they fulfill their lifelong dreams.”</span></span></span></span></span></p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2022-09/Kristin%20Chenoweth%2016B_flat.jpg?itok=kAnS3nc8" width="350" height="350" alt="Kristin Chenoweth comes to the Center on September 24." loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>Kristin Chenoweth headlines the event on September 24.</figcaption></figure><p class="Default"><span><span><span><span>After the thrilling showcase festivities,<span> guests will transition to the Center for the Arts for a Live Fund-A-Student Auction, leading up to the performance by Kristin Chenoweth</span><span>. <span>In this 8:30 p.m. concert, Chenoweth will sing music from her album <em><span>For The Girls</span></em>, a heartfelt tribute to the great female singers throughout history. The album includes Chenoweth’s personally charged interpretations of classic songs identified with such iconic artists as Barbra Streisand, Lesley Gore, Linda Ronstadt, Dinah Washington, Dolly Parton, and more. </span></span>To learn more about Kristin Chenoweth, <a>please visit her </a><a href="https://officialkristinchenoweth.com/">website</a>. The evening culminates with a special champagne toast onstage with ARTS by George! ticketholders and Ms. Chenoweth.</span></span></span></span></p> <p class="Default"><span><span><span><span><span>This year, the winner of the Arts <em>by George!</em> 2023 scholarship is Film and Video Studies student, Tiffany Vu. Past recipients include Erblin Nushi (Film and Video Studies, 2018), Mariah Rogers (The Green Machine, 2020), and Alana Lyons (Mason School of Theater, 2021). Student scholarships allow for the College of Visual and Performing Arts’ (CVPA) students to explore creative projects while cultivating Mason’s enriching arts education and first-class performances.</span></span></span></span></span></p> <p class="Default"><span><span><span><span><span>Rick Davis encapsulates Mason and its community’s excitement, stating, “We’re delighted to be back to our full expression of CVPA’s contribution to the dynamo that is AV.” </span></span></span></span></span></p> <p class="Default"><span><span><span><span><span>To learn more about <em>Arts by George!</em>, visit the </span><a href="https://cvpa.gmu.edu/give/signature-events/arts-george"><span>website</span></a><span>.</span></span></span></span></span></p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/12811" hreflang="en">CFA</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/996" hreflang="en">College of Visual and Performing Arts Film and Video Studies</a></div> <div class="field__item"><a href="/taxonomy/term/1801" hreflang="en">Green Machine</a></div> <div class="field__item"><a href="/taxonomy/term/2871" hreflang="en">College of Visual and Performing Arts School of Theater</a></div> <div class="field__item"><a href="/taxonomy/term/866" hreflang="en">College of Visual and Performing Arts (CVPA) School of Music</a></div> <div class="field__item"><a href="/taxonomy/term/4821" hreflang="en">College of Visual and Performing Arts School of Dance</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/5426" hreflang="en">Mason Community Arts Academy</a></div> </div> </div> </div> </div> </div> Tue, 06 Sep 2022 17:06:54 +0000 Zoe Harr 93356 at Mason Faculty Speaking at ECGC, the Largest East Coast Conference for Game Developers /news/2022-04/mason-faculty-speaking-ecgc-largest-east-coast-conference-game-developers <span>Mason Faculty Speaking at ECGC, the Largest East Coast Conference for Game Developers</span> <span><span lang="" about="/user/461" typeof="schema:Person" property="schema:name" datatype="" xml:lang="">Pam Muirheid</span></span> <span>Thu, 04/07/2022 - 11:43</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/node/62086" hreflang="en">Ted Prawat</a></div> <div class="field__item"><a href="/profiles/ggrimsby" hreflang="und">Gregory Grimsby</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/small_content_image/public/2022-04/Screen%20Shot%202022-04-07%20at%2011.45.51%20AM.png?itok=2vBcYNb1" width="350" height="178" alt="ECGC Game Conference" loading="lazy" typeof="foaf:Image" /></div> </div> <figcaption>ECGC Game Development Conference</figcaption></figure><p>Two Mason Computer Game Design professors, <a href="https://game.gmu.edu/profiles/ggrimsby" target="_blank">Greg Grimsby</a> and <a href="https://game.gmu.edu/node/206" target="_blank">Ted Prawat</a>, will be speakers at <a href="https://ecgconf.com/" target="_blank">ECGC</a>, the East Coast's largest game developers conference on April 19-22. Mason is also giving six game design students the opportunity to attend the conference in Raleigh, NC. The students and their student advisor, <a href="https://game.gmu.edu/profiles/wtuohy" target="_blank">Jeremy Tuohy</a>, will take turns spreading the word about the <a href="https://game.gmu.edu/" target="_blank">Computer Game Design program</a> from the Mason conference booth. Students will be able to learn and network with game designers and other students from the east coast and beyond.</p> <p><a href="https://ecgconf.com/sessions/" target="_blank">See our speakers' bios and topics</a>.</p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> </div> </div> </div> </div> </div> Thu, 07 Apr 2022 15:43:08 +0000 Pam Muirheid 68361 at